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	<title>Comments on: Tripping to the blips of Bit.trip Beat</title>
	<atom:link href="http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/feed/" rel="self" type="application/rss+xml" />
	<link>http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/</link>
	<description>Exploring the value of games-as-iconography in art, literature, and popular culture</description>
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		<title>By: Adam Milecki (TideGear)</title>
		<link>http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/#comment-1572</link>
		<dc:creator>Adam Milecki (TideGear)</dc:creator>
		<pubDate>Fri, 20 Mar 2009 07:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.infinitelives.net/?p=1568#comment-1572</guid>
		<description>Le gasp! &#039;Tis an honor to be quoted by you! ^_^;</description>
		<content:encoded><![CDATA[<p>Le gasp! &#8216;Tis an honor to be quoted by you! <sup>_</sup>;</p>
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		<title>By: CommanderVideo</title>
		<link>http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/#comment-1570</link>
		<dc:creator>CommanderVideo</dc:creator>
		<pubDate>Fri, 20 Mar 2009 02:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.infinitelives.net/?p=1568#comment-1570</guid>
		<description>Jenn Frank, feel free to drop me a line if ever the mood strikes you.  It is evident from your write up that my goals with this game can be discerned by the player.  The fact that you&#039;re picking up on the narrative thrills me.  And seriously.  Circus Atari?  Way underrated.  Thanks for the kind words!

-Alex Neuse</description>
		<content:encoded><![CDATA[<p>Jenn Frank, feel free to drop me a line if ever the mood strikes you.  It is evident from your write up that my goals with this game can be discerned by the player.  The fact that you&#8217;re picking up on the narrative thrills me.  And seriously.  Circus Atari?  Way underrated.  Thanks for the kind words!</p>
<p>-Alex Neuse</p>
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		<title>By: Jon Conley</title>
		<link>http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/#comment-1564</link>
		<dc:creator>Jon Conley</dc:creator>
		<pubDate>Fri, 20 Mar 2009 01:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.infinitelives.net/?p=1568#comment-1564</guid>
		<description>I would like to try this game out first (or find a Wii points card on the sidewalk).  Sometimes, I wish the VC would have mandatory demos.  Or, how about letting people buy things at cost, like on PSN.

The &#039;Pong Graphics near death&#039; sounds like the Sonic &#039;drowning music&#039; to me.  God, that used to terrify me: http://www.youtube.com/watch?v=8TOkKttTkpo

Here&#039;s a neat review of the game: http://www.youtube.com/watch?v=r9B99_wI_j0

I can&#039;t help but feel like this would be a lot of fun for iPhone commuters.</description>
		<content:encoded><![CDATA[<p>I would like to try this game out first (or find a Wii points card on the sidewalk).  Sometimes, I wish the VC would have mandatory demos.  Or, how about letting people buy things at cost, like on PSN.</p>
<p>The &#8216;Pong Graphics near death&#8217; sounds like the Sonic &#8216;drowning music&#8217; to me.  God, that used to terrify me: <a  href="http://www.youtube.com/watch?v=8TOkKttTkpo" rel="nofollow">http://www.youtube.com/watch?v=8TOkKttTkpo</a></p>
<p>Here&#8217;s a neat review of the game: <a  href="http://www.youtube.com/watch?v=r9B99_wI_j0" rel="nofollow">http://www.youtube.com/watch?v=r9B99_wI_j0</a></p>
<p>I can&#8217;t help but feel like this would be a lot of fun for iPhone commuters.</p>
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		<title>By: David Goldberg</title>
		<link>http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/#comment-1558</link>
		<dc:creator>David Goldberg</dc:creator>
		<pubDate>Thu, 19 Mar 2009 16:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.infinitelives.net/?p=1568#comment-1558</guid>
		<description>Sorry, that was me.</description>
		<content:encoded><![CDATA[<p>Sorry, that was me.</p>
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	<item>
		<title>By: vidgamejournal.blogspot.com/</title>
		<link>http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/#comment-1557</link>
		<dc:creator>vidgamejournal.blogspot.com/</dc:creator>
		<pubDate>Thu, 19 Mar 2009 16:21:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.infinitelives.net/?p=1568#comment-1557</guid>
		<description>I got a chance to try this last night. It is positively mesmerizing. I find after I play it, I have to rest my eyes for ten minutes as I can&#039;t stare at a static image any more.

Definitely very well done.</description>
		<content:encoded><![CDATA[<p>I got a chance to try this last night. It is positively mesmerizing. I find after I play it, I have to rest my eyes for ten minutes as I can&#8217;t stare at a static image any more.</p>
<p>Definitely very well done.</p>
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		<title>By: Kevin Bunch</title>
		<link>http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/#comment-1556</link>
		<dc:creator>Kevin Bunch</dc:creator>
		<pubDate>Wed, 18 Mar 2009 06:11:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.infinitelives.net/?p=1568#comment-1556</guid>
		<description>I agree with a great deal of what you thought about the game. The whole stark black and white when you&#039;re near death, and your sound is now just intermittent beeps on the wiimote, sounding vaguely like the sounds of a heart monitor (at least to me), it just fits that mood. It&#039;s a very evocative game. I also really want a soundtrack!</description>
		<content:encoded><![CDATA[<p>I agree with a great deal of what you thought about the game. The whole stark black and white when you&#8217;re near death, and your sound is now just intermittent beeps on the wiimote, sounding vaguely like the sounds of a heart monitor (at least to me), it just fits that mood. It&#8217;s a very evocative game. I also really want a soundtrack!</p>
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