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Scarygirl game ready for lift-off

In the comments, Touch My Pixel’s Tarwin Stroh-Spijer says,

The [Scarygirl] game is almost ready to play (going through final approvals), but in the meantime we’ve got this juicy final trailer for you, which should show a lot more of the game than you saw last time.

The Melbourne-based Touch My Pixel team has worked well over a year to bring the art (and toys) of Nathan Jurevicius to life. Scarygirl, a browser-based 2D platformer, will star everyone’s favorite eyepatched heroine in 14 levels of gameplay—which include, according to Tarwin, “platforming and adventure elements, as well as physics-based bike riding and even a street Street Fighter style fighting game.”

I cannot wait for this to come out.

One response to “Scarygirl game ready for lift-off” »

  1. Nice, I had no idea about this game, thanks. Browser games are really getting up there these days…

    sLs

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