Archive for June, 2009

Remembering Michael Jackson

moonwalker

Jackson’s popularity was such that his influence has permeated the gaming medium, whether through his direct involvement, composers riffing on his yelps and yowls, or just a bit of cheeky satire. Yet what I’ll remember most about him is how his music became an essential component of the sonic texture of arcades, along with the distant warble of a dying Pac-Man, the chime of a stage beginning in Galaga, a bold narrator extolling the virtues of Dirk the Daring.—Jeremy Parish

While it’s true that 1UP’s Michael Jackson retrospective skipped over my favorite homage—the ‘Thriller’ dance sequence near the beginning of Splatterhouse: Wanpaku Graffiti (video link)—it’s certainly a nice gesture. More meaningful, though, I think, is Jeremy’s short and heartfelt little ode to MJ over at 1UP’s Retronauts blog.

edit: Oh, my.

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Just in time for game’s 25th anniversary: cute European Tetris shirt

So laFraise is basically the European Threadless: aspiring designers submit potential T-shirt designs, and the winning art is printed in gratifyingly limited runs.

just a game

I have no idea what is happening on this shirt, but I like it.

At €19, it’s pretty expensive (US$27, in fact!), but—well, no, OK, I just confirmed that’s how much it costs to have 5-7 colors hand-screened by Spreadshirt. So I guess it… isn’t… that expensive.

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E3 2009: I need to catch up

I was not in LA or at my laptop very much (or at all) today. As such, I know nearly nothing about E3 Day One.

I was able, however, to skim the headlines:

monkeyisland
metroidotherm

Um, ‘OH NO!!’ is a gossip blog that just accidentally slipped into my RSS feeds somehow

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