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<channel>
	<title>Infinite Lives &#187; Art</title>
	<atom:link href="http://infinitelives.net/category/humanities/art/feed/" rel="self" type="application/rss+xml" />
	<link>http://infinitelives.net</link>
	<description>Exploring the value of games-as-iconography in art, literature, and popular culture</description>
	<lastBuildDate>Mon, 14 May 2012 00:54:25 +0000</lastBuildDate>
	<language>en</language>
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			<item>
		<title>Link can&#8217;t lose</title>
		<link>http://infinitelives.net/2012/04/23/link-cant-lose/</link>
		<comments>http://infinitelives.net/2012/04/23/link-cant-lose/#comments</comments>
		<pubDate>Mon, 23 Apr 2012 13:22:08 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Aled Lewis]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4693</guid>
		<description><![CDATA[Aled Lewis, &#8220;Hyrule Forever&#8221; Related posts: Before they were stars 8-Bit Investigation: Gruesome, or awesome? Final Boss]]></description>
			<content:encoded><![CDATA[	<p><a  href="http://infinitelives.net/wp-content/uploads/2012/04/hyruleforever.jpg" rel="shadowbox[sbpost-4693];player=img;" title="Hyrule Forever by Aled Lewis"><img src="http://infinitelives.net/wp-content/uploads/2012/04/hyruleforever-498x705.jpg" alt="Hyrule Forever by Aled Lewis" title="Hyrule Forever by Aled Lewis" width="498" height="705" class="aligncenter size-medium wp-image-4694" /></a></p>
	<ul>
		<li><a  href="http://aledknowsbest.com/post/21510234661/hyrule-forever">Aled Lewis, &#8220;Hyrule Forever&#8221;</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2010/11/09/before-they-were-stars/' rel='bookmark' title='Before they were stars'>Before they were stars</a></li>
<li><a href='http://infinitelives.net/2009/02/26/8-bit-investigation-gruesome-or-awesome/' rel='bookmark' title='8-Bit Investigation: Gruesome, or awesome?'>8-Bit Investigation: Gruesome, or awesome?</a></li>
<li><a href='http://infinitelives.net/2010/09/21/final-boss/' rel='bookmark' title='Final Boss'>Final Boss</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Linksplosion: Martin Amis, &#8216;Minecraft,&#8217; and Emporium Bar Arcade</title>
		<link>http://infinitelives.net/2012/02/19/linksplosion-martin-amis-minecraft-and-emporium-bar-arcade/</link>
		<comments>http://infinitelives.net/2012/02/19/linksplosion-martin-amis-minecraft-and-emporium-bar-arcade/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 02:18:24 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Linksplosions]]></category>
		<category><![CDATA[Nonfiction]]></category>
		<category><![CDATA[Places and Events]]></category>
		<category><![CDATA[Vinyl and Plush]]></category>
		<category><![CDATA[barcade]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Chicago]]></category>
		<category><![CDATA[Martin Amis]]></category>
		<category><![CDATA[minecraft]]></category>
		<category><![CDATA[nonfiction]]></category>
		<category><![CDATA[Space Invaders]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4614</guid>
		<description><![CDATA[Hello and hi. I collected a couple links a couple days ago, but I hadn&#8217;t yet posted them&#8212;until now! Lucky you! Joystiq &#8211; Minecraft building blocks (via Metafilter. The correct reaction is &#8220;what the&#8212;&#8221; Eater &#8211; Emporium Arcade Bar Opening in March A Barcade-style barcade is coming to Chicago, and everyone is freaking out: Expect [...]]]></description>
			<content:encoded><![CDATA[	<p>Hello and hi. I collected a couple links a couple days ago, but I hadn&#8217;t yet posted them&#8212;until now! Lucky you!</p>
	<p><iframe width="500" height="284" src="http://www.youtube.com/embed/LcwWN6jcdu8" frameborder="0" allowfullscreen></iframe></p>
	<ul>
		<li><a  href="http://www.joystiq.com/2012/02/16/minecraft-lego-set-out-this-summer-check-out-the-first-pics/">Joystiq &#8211; Minecraft building blocks</a> (via <a  href="http://www.metafilter.com/112856/Thats-a-nicccce-lego-housssse-you-have-there">Metafilter</a>.
	<p>The correct reaction is &#8220;what the&#8212;&#8221;</p>
		<li><a  href="http://chicago.eater.com/archives/2012/02/14/emporium-arcade-bar-to-open-in-wicker-park-in-march.php">Eater &#8211; Emporium Arcade Bar Opening in March</a>
	<p>A Barcade-style barcade is coming to Chicago, and everyone is freaking out:</p>
	<p><blockquote>Expect a focus on Midwestern and local beer with half of the beer on tap always being from the Midwest. The plan is to rotate their selection often, so there will always be new brews to try. There will also be a large whiskey list, with a selection of standard and upscale varieties. A full bar will be available as well and there may be more specialty cocktails down the line.</blockquote><br />
</p>
		<li>Writer <a  href="http://en.wikipedia.org/wiki/Martin_Amis">Martin Amis</a> once penned a video-game near-classic, <em>Invasion of the Space Invaders</em>. <a  href="http://www.themillions.com/2012/02/the-arcades-project-martin-amis-guide-to-classic-video-games.html">The Millions</a> has a review of the book (via <a  href="http://www.slate.com/blogs/browbeat/2012/02/16/martin_amis_on_arcade_games_invasion_of_the_space_invaders.html?wpisrc=twitter_socialflow">Slate</a>).
	<p><a  href="http://infinitelives.net/wp-content/uploads/2012/02/martin-amis.jpg" rel="shadowbox[sbpost-4614];player=img;" title="Martin Amis&#039;s &#039;Space Invaders&#039;"><img src="http://infinitelives.net/wp-content/uploads/2012/02/martin-amis-498x704.jpg" alt="Photo: Martin Amis&#039;s &#039;Space Invaders&#039;" title="Martin Amis&#039;s &#039;Space Invaders&#039;" width="498" height="704" class="aligncenter size-medium wp-image-4615" /></a></p>
	<p>Since the book is impossible to buy used, some Good Samaritan is publishing Amis&#8217;s book&#8217;s <a  href="http://twitter.com/#!/MartinAmisGamer">very best lines</a> as a Twitter feed.</p>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2010/07/08/links-63/' rel='bookmark' title='Daily Linksplosion: Wednesday, July 07, 2010'>Daily Linksplosion: Wednesday, July 07, 2010</a></li>
<li><a href='http://infinitelives.net/2012/02/02/super-button-mashers-a-gamer-tribute-at-ohnoarcade/' rel='bookmark' title='Super Button Mashers: a Gamer Tribute at OhNo!ARCADE'>Super Button Mashers: a Gamer Tribute at OhNo!ARCADE</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Quotables: artist Tyler Coey does Sega</title>
		<link>http://infinitelives.net/2012/02/05/quotables-artist-tyler-coey-does-sega/</link>
		<comments>http://infinitelives.net/2012/02/05/quotables-artist-tyler-coey-does-sega/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 21:20:58 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Places and Events]]></category>
		<category><![CDATA[OhNo!Doom]]></category>
		<category><![CDATA[quotables]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic the Hedgehog]]></category>
		<category><![CDATA[Super Button Mashers]]></category>
		<category><![CDATA[Tyler Coey]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4566</guid>
		<description><![CDATA[&#8220;Growing up you were either a &#8216;Sega kid&#8217; or a &#8216;Nintendo kid.&#8217; I was a Sega kid!&#8221;&#8212;Artist Tyler Coey on Sonic the Hedgehog. His piece appears in the upcoming Super Button Mashers: a Gamer Tribute at OhNo!Doom, opening February 11. OhNo!DOOM &#8211; Tyler Coey Related posts: Super Button Mashers: a Gamer Tribute at OhNo!ARCADE Quotables]]></description>
			<content:encoded><![CDATA[	<p><img src="http://infinitelives.net/wp-content/uploads/2012/02/sonic-498x501.jpg" alt="Sonic the Hedgehog, reenvisioned by Tyler Coey" title="Sonic the Hedgehog, reenvisioned by Tyler Coey" width="498" height="501" class="aligncenter size-medium wp-image-4567" /></p>
	<p><h3>&#8220;Growing up you were either a &#8216;Sega kid&#8217; or a &#8216;Nintendo kid.&#8217; I was a Sega kid!&#8221;</h3>&#8212;Artist <a  href="http://www.facebook.com/tyleRcoey">Tyler Coey</a> on <em>Sonic the Hedgehog</em>. His piece appears in the upcoming <a  href="http://www.ohnodoom.com/gallery/events.html#february2012">Super Button Mashers: a Gamer Tribute</a> at OhNo!Doom, opening February 11.</p>
	<ul>
		<li><a  href="http://ohnodoomcollective.tumblr.com/post/16907056073/its-that-time-again-time-to-ask-an-awesome">OhNo!DOOM &#8211; Tyler Coey</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2012/02/02/super-button-mashers-a-gamer-tribute-at-ohnoarcade/' rel='bookmark' title='Super Button Mashers: a Gamer Tribute at OhNo!ARCADE'>Super Button Mashers: a Gamer Tribute at OhNo!ARCADE</a></li>
<li><a href='http://infinitelives.net/2010/11/02/quotables-3/' rel='bookmark' title='Quotables'>Quotables</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Super Button Mashers: a Gamer Tribute at OhNo!ARCADE</title>
		<link>http://infinitelives.net/2012/02/02/super-button-mashers-a-gamer-tribute-at-ohnoarcade/</link>
		<comments>http://infinitelives.net/2012/02/02/super-button-mashers-a-gamer-tribute-at-ohnoarcade/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 08:49:20 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Places and Events]]></category>
		<category><![CDATA[art installation]]></category>
		<category><![CDATA[Chicago]]></category>
		<category><![CDATA[i am 8-bit]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indie design]]></category>
		<category><![CDATA[Jake Elliott]]></category>
		<category><![CDATA[Max Bare]]></category>
		<category><![CDATA[OhNo!Doom]]></category>
		<category><![CDATA[pixel art]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4549</guid>
		<description><![CDATA[This could well be the first-ever ALL GAMES-THEMED exhibit to ever open in Chicago. &#8220;Super Button Mashers,&#8221; opening February 11, 2012, features an incredible roster of artists: Aya Kakeda, Alex Willan, Ben Spencer, Blütt, Brandon Garrison, Brain Killer, Brian Stuhr, Brian Walline, Brianne Drouhard, CHema Skandal!, Cory Benhatzel, CZR PRZ, David Palumbo, David Rettker, Eric [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://infinitelives.net/wp-content/uploads/2012/02/Super-Button-Mashers-postcard-front-web2-498x759.jpg" alt="Super Button Mashers postcard front" title="Super Button Mashers postcard front" width="498" height="759" class="aligncenter size-medium wp-image-4550" /></p>
	<p>This could well be the first-ever ALL GAMES-THEMED exhibit to ever open in Chicago.</p>
	<p>&#8220;Super Button Mashers,&#8221; opening February 11, 2012, features an incredible roster of artists:</p>
<blockquote><strong><a  href="http://www.ayakakeda.com/">Aya Kakeda</a>, <a  href="http://alexwillan.blogspot.com/">Alex Willan</a>, <a  href="http://nerdcityonline.com/">Ben Spencer</a>, <a  href="http://www.flickr.com/photos/blutt">Blütt</a>, <a  href="http://www.brandongarrison.com/">Brandon Garrison</a>, Brain Killer, Brian Stuhr, <a  href="http://www.brianwalline.com/">Brian Walline</a>, <a  href="http://potatofarmgirl.blogspot.com/">Brianne Drouhard</a>, <a  href="http://chemaskandal.blogspot.com/">CHema Skandal!</a>, <a  href="http://corybenhatzel.com/">Cory Benhatzel</a>, <a  href="http://czrprz.com/">CZR PRZ</a>, <a  href="http://www.dvpalumbo.com/">David Palumbo</a>, <a  href="http://www.rettker.com/">David Rettker</a>, <a  href="http://www.phoneticontrol.com/">Eric Broers</a>, <a  href="http://sonicgenerationart.com/glen-brogan/">Glen Brogan</a>, <a  href="http://isaacbidwell.com/">Isaac Bidwell</a>, <a  href="http://www.veggiesomething.com/">James Liu</a>, <a  href="http://www.castilloillustration.com/">Jason Castillo</a>, <a  href="http://jennyfrison.com/">Jenny Frison</a>, <a  href="http://jeremiahketner.com/">Jeremiah Ketner</a>, <a  href="http://jshea9.com/home.html">J.Shea</a>, <a  href="http://www.joey-d.com/">Joey D</a>, <a  href="http://www.jordan-elise.com/">Jordan Elise</a>, <a  href="http://www.lanacrooks.com/">Lana Crooks</a>, <a  href="http://leeannasthread.blogspot.com/">Leeanna Butcher</a>, <a  href="http://web.mac.com/pockitpalz/Pock-it_palz/Home.html">Luisa Castellanos</a>, <a  href="http://www.martinhsu.com/">Martin Hsu</a>, Matt Hawkins, <a  href="http://www.flickr.com/people/matthewryansharp/">Matthew Ryan Sharp</a>, <a  href="http://maxbare.blogspot.com/">Max Bare</a>, <a  href="http://melissasuestanley.weebly.com/">Melissa Sue Stanley</a>, <a  href="http://gigposters.com/designers.php?designer=27206">Mike Budai</a>, Mike Graves, <a  href="http://www.nerfect.com/">Mr. Walters</a>, <a  href="http://www.nataliebluephillips.com/">Natalie Blue Phillips</a>, Nathan West, <a  href="http://www.andthankyouforflying.com/">Sean Dove</a>, <a  href="http://www.shawnimals.com/">Shawn Smith</a>, <a  href="http://www.shayneart.com/">Shayne Labadie</a>, <a  href="http://steffbomb.com/home.html">Steff Bomb</a>, <a  href="http://stephsketches.blogspot.com/">Steph Laberis</a>, Tyler Coey, <a  href="http://www.yosielllorenzo.com/">Yosiell Lorenzo</a>, <a  href="http://www.zoebare.com/">Zoë Bare</a>, and <a  href="http://www.plushteam.com/">Plush Team</a></strong></blockquote>
	<p><img src="http://infinitelives.net/wp-content/uploads/2012/02/Super-Button-Mashers-postcard-back-web2-498x754.jpg" alt="Super Button Mashers postcard back" title="Super Button Mashers postcard back" width="498" height="754" class="aligncenter size-medium wp-image-4551" /></p>
	<p>What an all-star cast! I am so damn thrilled I don&#8217;t know what to do with myself.</p>
	<p>And one more thing: curator Max Bare <em>somehow</em> convinced Chicago&#8217;s own <a  href="http://cardboardcomputer.com/">Jake Elliott</a> to submit an arcade game to the exhibit! It is an all-new game, and it will be playable at the show.</p>
	<p><em><a  href="http://www.ohnodoom.com">OhNo!Doom</a><br />
Super Button Mashers Mega Opening<br />
February 11, 6:00 PM-10:00 PM<br />
1800 N. Milwaukee<br />
Chicago IL 60647<br />
Tuesday and Thursday 4:00 PM-10:00 PM<br />
Saturday 12:00 PM-7:00 PM</em></p>
	<p><span id="more-4549"></span><img src="http://infinitelives.net/wp-content/uploads/2012/02/Isaac_Bidwell_dk_color_11x14-498x633.jpg" alt="Isaac Bidwell - Donkey Kong" title="Isaac Bidwell - Donkey Kong" width="498" height="633" class="aligncenter size-medium wp-image-4552" /></p>
	<p>Isaac Bidwell, <em>Donkey Kong</em>.</p>
	<p><img src="http://infinitelives.net/wp-content/uploads/2012/02/YLorenzo_toadstool-498x493.jpg" alt="Y Lorenzo, Toadstool painting" title="Y Lorenzo, Toadstool painting" width="498" height="493" class="aligncenter size-medium wp-image-4553" /></p>
	<p>Yosiell Lorenzo, <em>Princess Toadstool</em>.</p>
	<p><img src="http://infinitelives.net/wp-content/uploads/2012/02/DPalumbo_the_graveyard-498x666.jpg" alt="D Palumbo, The Graveyard Link Zelda painting" title="D Palumbo, The Graveyard Link Zelda painting" width="498" height="666" class="aligncenter size-medium wp-image-4554" /></p>
	<p>David Palumbo, <em>The Graveyard</em>.</p>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2012/02/05/quotables-artist-tyler-coey-does-sega/' rel='bookmark' title='Quotables: artist Tyler Coey does Sega'>Quotables: artist Tyler Coey does Sega</a></li>
<li><a href='http://infinitelives.net/2008/07/24/boozing-in-the-arcade/' rel='bookmark' title='Boozing in the arcade'>Boozing in the arcade</a></li>
<li><a href='http://infinitelives.net/2012/02/09/an-interview-with-jake-elliott/' rel='bookmark' title='An interview with Jake Elliott'>An interview with Jake Elliott</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Chicago! Gear up for next month</title>
		<link>http://infinitelives.net/2012/01/11/chicago-gear-up-for-next-month/</link>
		<comments>http://infinitelives.net/2012/01/11/chicago-gear-up-for-next-month/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 06:23:37 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Places and Events]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4523</guid>
		<description><![CDATA[Strap in! I&#8217;m not sure how much I can&#8212;or want!&#8212;to tell you about this gallery show, but know this: it opens on February 11, and there will be art. Details forthcoming.]]></description>
			<content:encoded><![CDATA[	<p><img src="http://infinitelives.net/wp-content/uploads/2012/01/Super-Button-Mashers-vinyl-498x730.jpg" alt="Super Button Mashers: a gallery exhibit at OhNo!Doom" title="Super Button Mashers: a gallery exhibit at OhNo!Doom" width="498" height="730" class="aligncenter size-medium wp-image-4524" /></p>
	<p>Strap in! I&#8217;m not sure how much I can&#8212;or want!&#8212;to tell you about this gallery show, but know this: it opens on February 11, and there will be <em>art</em>. Details forthcoming.</p>

 ]]></content:encoded>
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		<item>
		<title>Here is a really old Katamari/Shadow of the Colossus mashup</title>
		<link>http://infinitelives.net/2011/11/08/here-is-a-really-old-katamarishadow-of-the-colossus-mashup/</link>
		<comments>http://infinitelives.net/2011/11/08/here-is-a-really-old-katamarishadow-of-the-colossus-mashup/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 01:22:50 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Katamari Damacy]]></category>
		<category><![CDATA[pixel art]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4214</guid>
		<description><![CDATA[Jeesh, how had I ever missed this? It&#8217;s called &#8220;Colossal Katamari,&#8221; and I guess Joystiq reported on it in 2006 (the year in which I continue to live, apparently). And! It&#8217;s MS Paint. MS Paint, you guys. I feel like you can get a much better feel for it at the link, so go look. [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://infinitelives.net/wp-content/uploads/2011/11/colossal_katamari-498x459.jpg" alt="Colossal Katamari" title="Colossal Katamari" width="498" height="459" class="aligncenter size-medium wp-image-4215" /></p>
	<p>Jeesh, how had I ever missed this? It&#8217;s called &#8220;<a  href="http://www.pixeljoint.com/pixelart/17123.htm" target="_blank">Colossal Katamari</a>,&#8221; and I guess Joystiq reported on it in 2006 (the year in which I continue to live, apparently). And! It&#8217;s MS Paint. <em>MS Paint</em>, you guys.</p>
	<p>I feel like you can get a much better feel for it at the link, so go look. And use the little zoom buttons!</p>
	<ul>
		<li><a  href="http://www.pixeljoint.com/pixelart/17123.htm" target="_blank" title="Colossal Katamari at pixeljoint.com">Pixel Joint &#8211; Colossal Katamari</a></li>
	</ul>

 ]]></content:encoded>
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		<title>Classic television, arcade style</title>
		<link>http://infinitelives.net/2011/10/05/classic-television-arcade-style/</link>
		<comments>http://infinitelives.net/2011/10/05/classic-television-arcade-style/#comments</comments>
		<pubDate>Wed, 05 Oct 2011 16:21:33 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[i am 8-bit]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4118</guid>
		<description><![CDATA[What might happen if all your favorite old television shows&#8212;circa 1978, say&#8212;were gussied up as Intellivision games? Motion graphics collective PUNGA has the answer! Here&#8217;s their cheery promo &#8216;spot&#8217; for a block of retro television programming, slated to air on FOX in Italy. D&#8217;awww! B.A. Baracus never looked so twee! Vimeo &#8211; FOX Retro via [...]]]></description>
			<content:encoded><![CDATA[	<p><iframe src="http://player.vimeo.com/video/29737874?portrait=0" width="500" height="281" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
	<p>What might happen if all your favorite old television shows&#8212;circa 1978, say&#8212;were gussied up as Intellivision games? Motion graphics collective <a  href="http://www.punga.tv/" title="PUNGA" target="_blank">PUNGA</a> has the answer!</p>
	<p>Here&#8217;s their cheery promo &#8216;spot&#8217; for a block of retro television programming, slated to air on FOX in Italy. D&#8217;awww! B.A. Baracus never looked so twee!</p>
	<ul>
		<li><a  href="http://vimeo.com/29737874" target="_blank" title="FOX Retro at vimeo.com">Vimeo &#8211; FOX Retro</a> via <a  href="http://retropoly.blogspot.com/2011/10/fox-retro-tv.html" title="Fox Retro TV at retropoly.blogspot.com" target="_blank">Retropoly</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2012/02/02/super-button-mashers-a-gamer-tribute-at-ohnoarcade/' rel='bookmark' title='Super Button Mashers: a Gamer Tribute at OhNo!ARCADE'>Super Button Mashers: a Gamer Tribute at OhNo!ARCADE</a></li>
<li><a href='http://infinitelives.net/2008/06/17/scarygirl/' rel='bookmark' title='Scarygirl game shaping up nicely'>Scarygirl game shaping up nicely</a></li>
<li><a href='http://infinitelives.net/2011/12/25/happy-holidays-1986-style/' rel='bookmark' title='Happy holidays! 1986 style'>Happy holidays! 1986 style</a></li>
</ol></p>]]></content:encoded>
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		<title>Daily Linksplosion: Monday, August 01, 2011</title>
		<link>http://infinitelives.net/2011/08/02/links-137/</link>
		<comments>http://infinitelives.net/2011/08/02/links-137/#comments</comments>
		<pubDate>Tue, 02 Aug 2011 08:00:23 +0000</pubDate>
		<dc:creator>cronjob</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Linksplosions]]></category>

		<guid isPermaLink="false">/2011/08/02/links/</guid>
		<description><![CDATA[Young Princess Zelda by Salvador Ramirez Madriz (via Gamma Squad) Kloonigames &#8211; Crayon Physics Deluxe is now available for Mac and LinuxYYEEEEAAAAAHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!Play This Thing! &#8211; Inside the Haiti EarthquakeA fair critique of the playability of &#8216;Inside the Haiti Earthquake,&#8217; an award-winning &#34;newsgame.&#34;IndieGames.com &#8211; Indie Game Site GameTunnel RelaunchedDo you know how I found out about [...]]]></description>
			<content:encoded><![CDATA[	<p><a  href="http://reevolver.deviantart.com/gallery/#/d3bdn5s" title="Young Princess Zelda by Salvador Ramirez Madriz (AKA ReevolveR)"><img src="http://infinitelives.net/wp-content/uploads/2011/08/young_princess_zelda_by_reevolver-d3bdn5s-498x765.jpg" alt="Young Princess Zelda by Salvador Ramirez Madriz (AKA ReevolveR)" title="Young Princess Zelda by Salvador Ramirez Madriz (AKA ReevolveR)" width="498" height="765" class="aligncenter size-medium wp-image-4104" /></a></p>
	<p><em><a  href="http://reevolver.deviantart.com/gallery/#/d3bdn5s" title="Young Princess Zelda by ReevolveR at deviantart.com" target="_blank">Young Princess Zelda</a></em> by <a  href="http://reevolver.deviantart.com/" title="Salvador Ramirez Madriz at deviantart.com">Salvador Ramirez Madriz</a> (via <a  href="http://gammasquad.uproxx.com/2011/08/mega-man-chewbacca-and-zelda-have-never-looked-cuter-than-in-the-art-of-salvador-ramirez-madriz" title="Mega Man, Chewbacca And Zelda Have Never Looked Cuter Than In The Art Of Salvador Ramirez Madriz at gammasquad.uproxx.com" target="_blank">Gamma Squad</a>)</p>
	<p><div class='yadd'><ul class='yadd-links'><li class='yadd-link'><a  target="_blank" href="http://www.kloonigames.com/blog/crayonphysics/crayon-physics-deluxe-is-now-available-for-mac-and-linux" title="http://www.kloonigames.com/blog/crayonphysics/crayon-physics-deluxe-is-now-available-for-mac-and-linux" class="yadd-description">Kloonigames &#8211; Crayon Physics Deluxe is now available for Mac and Linux</a><div class="yadd-extended">YYEEEEAAAAAHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!</div><div class='yadd-tags'></div></li><li class='yadd-link'><a  target="_blank" href="http://playthisthing.com/inside-haiti-earthquake" title="http://playthisthing.com/inside-haiti-earthquake" class="yadd-description">Play This Thing! &#8211; Inside the Haiti Earthquake</a><div class="yadd-extended">A fair critique of the playability of &#8216;Inside the Haiti Earthquake,&#8217; an award-winning &quot;newsgame.&quot;</div><div class='yadd-tags'></div></li><li class='yadd-link'><a  target="_blank" href="http://indiegames.com/2011/08/gametunnel_relaunches.html" title="http://indiegames.com/2011/08/gametunnel_relaunches.html" class="yadd-description">IndieGames.com &#8211; Indie Game Site GameTunnel Relaunched</a><div class="yadd-extended">Do you know how I found out about GameTunnel&#8217;s relaunch? THROUGH PROJECT WONDERFUL. I was like, &quot;Oh, look, I can run a new ad from&#8230; GameTunnel? Whoa.&quot; I should add that this redesign is aytch oh tee tee, HOT, all electric apple and slippery menus.</p>
	<p>Also worth noting: indie developers can submit their games for review. Like, there&#8217;s an actual spot to do that, right in the navigation header. I love that.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a  target="_blank" href="http://kotaku.com/retro-game-master/" title="http://kotaku.com/retro-game-master/" class="yadd-description">Kotaku &#8211; Retro Game Master</a><div class="yadd-extended">Eh? Kotaku.com has been covering the everloving Jehoshaphat out of &#8216;Retro Game Master&#8217; (née Game Center CX) all summer, and I was none the wiser! Corrected.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a  target="_blank" href="http://www.wired.com/magazine/2011/07/st_essay_rating/?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29" title="http://www.wired.com/magazine/2011/07/st_essay_rating/?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29" class="yadd-description">Wired Magazine &#8211; Rate This Article: What&#8217;s Wrong with the Culture of Critique</a><div class="yadd-extended">&quot;Technoculture critic and former Wired contributor Erik Davis is concerned about the proliferation of reviews, too. &#8216;Our culture is afflicted with knowingness,&#8217; he says. &#8216;We exalt in being able to know as much as possible. And that’s great on many levels. But we&#8217;re forgetting the pleasures of not knowing. I&#8217;m no Luddite, but we&#8217;ve started replacing actual experience with someone else&#8217;s already digested knowledge.&#8217;&quot;</div><div class='yadd-tags'></div></li></ul><p align="right"><a  href="http://del.icio.us/infinitelives">Follow us on Delicious! &raquo;</a></p></div></p>

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		<title>Doki Doki Picnic</title>
		<link>http://infinitelives.net/2011/08/01/doki-doki-picnic/</link>
		<comments>http://infinitelives.net/2011/08/01/doki-doki-picnic/#comments</comments>
		<pubDate>Mon, 01 Aug 2011 13:30:39 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Places and Events]]></category>
		<category><![CDATA[doki doki panic]]></category>
		<category><![CDATA[i am 8-bit]]></category>
		<category><![CDATA[Mario Bros]]></category>
		<category><![CDATA[super mario]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4091</guid>
		<description><![CDATA[Nicole Gustafsson&#8217;s Shy Guys, completed just in time for the SUPER iam8bit exhibit, which opens August 11 in Los Angeles. (It&#8217;s nice to see somebody exploring the softer side of &#8220;shy.&#8221;) I am pretty sure I have mentioned this every summer for the last several summers, but my birthday is actually that very&#8212;oh, never mind. [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://infinitelives.net/wp-content/uploads/2011/08/Gustafsson_Shyguys_web-498x500.jpg" alt="&#039;Shy Guys&#039; by Nicole Gustafsson for I Am 8-Bit" title="&#039;Shy Guys&#039; by Nicole Gustafsson for I Am 8-Bit" width="498" height="500" class="aligncenter size-medium wp-image-4092" /></p>
	<p>Nicole Gustafsson&#8217;s <em>Shy Guys</em>, completed just in time for the <a  href="http://iam8bit.com/the-art-show/" target="_blank" title="SUPER iam8bit at iam8bit.com">SUPER iam8bit</a> exhibit, which opens August 11 in Los Angeles. (It&#8217;s nice to see somebody exploring the <a  href="http://infinitelives.net/2009/05/20/toki-turnip-panic/" title="Doki Turnip Panic">softer side</a> of &#8220;shy.&#8221;)</p>
	<p>I am pretty sure I have mentioned this every summer for the last several summers, but my birthday is actually <em>that very</em>&#8212;oh, never mind. Twenty-three was the last birthday I celebrated, anyway. I know, I know.</p>
	<ul>
		<li><a  href="http://ngustafsson.blogspot.com/2011/07/upcoming-iam8bit-show.html" title="Upcoming Iam8bit show! at ngustafsson.blogspot.com" target="_blank">nimasprout &#8211; Upcoming Iam8bit show!</a> via <a  href="http://sugoi.se/2011/07/30/dagens-bild-picknickvader/" target="_blank" title="Dagens bild – Picknickväder at sugoi.se">Sugoi</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/05/20/toki-turnip-panic/' rel='bookmark' title='Doki Turnip Panic'>Doki Turnip Panic</a></li>
<li><a href='http://infinitelives.net/2008/07/20/i-am-8-bit-paper-sculptures-by-scott-c/' rel='bookmark' title='&#8216;i am 8-bit&#8217; paper sculptures by Scott C'>&#8216;i am 8-bit&#8217; paper sculptures by Scott C</a></li>
</ol></p>]]></content:encoded>
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		<title>Mario Menpo</title>
		<link>http://infinitelives.net/2011/07/31/mario-menpo/</link>
		<comments>http://infinitelives.net/2011/07/31/mario-menpo/#comments</comments>
		<pubDate>Sun, 31 Jul 2011 22:09:50 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=4073</guid>
		<description><![CDATA[Elisha Hale (AKA Electric Method) is selling this print at various sizes and price points. Society6 &#8211; The Defender of the Mushroom Dynasty via it8Bit]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.infinitelives.net/wp-content/uploads/2011/07/defender_of_mushroom_dynasty-498x551.jpg" alt="Defender of the Mushroom Dynasty by Elisha Hale" title="Defender of the Mushroom Dynasty by Elisha Hale" width="498" height="551" class="aligncenter size-medium wp-image-4074" /></p>
	<p>Elisha Hale (AKA <a  href="http://www.electricmethod.net" title="electric method dot net" target="_blank">Electric Method</a>) is selling this print at various sizes and price points.</p>
	<ul>
		<li><a  href="http://society6.com/electricmethod/The-Defender-of-the-Mushroom-Dynasty_Print" target="_blank" title="The Defender of the Mushroom Dynasty Art Print by ELECTRICMETHOD.NET at society6.com">Society6 &#8211; The Defender of the Mushroom Dynasty</a> via <a  href="http://it8bit.com/post/8302644142/mario" target="_blank" title="The Defender of the Mushroom Dynasty at it8bit.com">it8Bit</a></li>
	</ul>

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		<title>&#8220;Ancient Mega Man&#8221; by Anak Binal</title>
		<link>http://infinitelives.net/2011/07/14/ancient-mega-man-by-anak-binal/</link>
		<comments>http://infinitelives.net/2011/07/14/ancient-mega-man-by-anak-binal/#comments</comments>
		<pubDate>Thu, 14 Jul 2011 14:00:01 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Indonesia]]></category>
		<category><![CDATA[Mega Man]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=4065</guid>
		<description><![CDATA[Artist Papang (AKA Anak Binal) reinterprets Mega Man for an upcoming art anthology. (See also.) Sugoi &#8211; Dagens bild: Myten om hjälten Related posts: Mega Man cupcakes look cute, yummy, accurate LTTP: Mega Man 9 theme music on ukulele]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.infinitelives.net/wp-content/uploads/2011/07/ancient_mega_man-498x645.jpg" alt="&quot;Ancient Mega Man&quot; by Papang, AKA Anak Binal" title="&quot;Ancient Mega Man&quot; by Papang, AKA Anak Binal" width="498" height="645" class="aligncenter size-medium wp-image-4066" /></p>
	<p>Artist <a  href="http://pangketepang.deviantart.com/" target="_blank" title="Anak Binal at deviantart.com">Papang</a> (AKA Anak Binal) reinterprets Mega Man for an <a  href="http://www.amazon.com/dp/1926778308?tag=udoent-20&#038;camp=14573&#038;creative=327641&#038;linkCode=as1&#038;creativeASIN=1926778308&#038;adid=0DS0GBZB0YWZK4H62YZM&#038;" target="_blank" title="Mega Man Tribute at amazon.com">upcoming art anthology</a>. (<a  href="http://pangketepang.deviantart.com/#/d3n4niy" target="_blank" title="Jump by Anak Binal at deviantart.com">See also</a>.)</p>
	<ul>
		<li><a  href="http://sugoi.se/2011/07/13/dagens-bild-myten-om-hjalten/" target="_blank" title="Dagens bild at sugoi.se">Sugoi &#8211; Dagens bild: Myten om hjälten</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2008/08/22/146/' rel='bookmark' title='Mega Man cupcakes look cute, yummy, accurate'>Mega Man cupcakes look cute, yummy, accurate</a></li>
<li><a href='http://infinitelives.net/2008/09/23/lttp-mega-man-9-theme-music-on-ukulele/' rel='bookmark' title='LTTP: Mega Man 9 theme music on ukulele'>LTTP: Mega Man 9 theme music on ukulele</a></li>
</ol></p>]]></content:encoded>
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		<title>Darling new paintings by Martin Hsu</title>
		<link>http://infinitelives.net/2011/06/01/martin-hsu/</link>
		<comments>http://infinitelives.net/2011/06/01/martin-hsu/#comments</comments>
		<pubDate>Thu, 02 Jun 2011 05:04:01 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Places and Events]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=3911</guid>
		<description><![CDATA[Illustrator Martin Hsu&#8217;s latest solo show, CRAKENS, opened at Chicago&#8217;s Rotofugi Gallery late last week. The LA-based artist was in attendance, and he is every bit as charming, friendly, and animated as his paintings are. At least two of the cutest pieces in the exhibit are video games -themed, and of course I am totally [...]]]></description>
			<content:encoded><![CDATA[	<p>Illustrator Martin Hsu&#8217;s latest solo show, <em><a  href="http://www.rotofugi.com/gallery/artists/hsu2011.asp" target="_blank" title="Martin Hsu 2011 at rotofugi.com/gallery/">CRAKENS</a></em>, opened at Chicago&#8217;s Rotofugi Gallery late last week. The LA-based artist was in attendance, and he is every bit as charming, friendly, and animated as his paintings are.</p>
	<p>At least two of the cutest pieces in the exhibit are video games -themed, and of course I am <em>totally in love</em> with both of them.</p>
	<p>Here&#8217;s one of Hsu&#8217;s recurring characters, Snappy Pig, playing his 360. He appears to be losing to the little fox-rodent on the left:</p>
	<p><a  href="http://www.infinitelives.net/wp-content/uploads/2011/06/snappy_pig_xbox__martin_hsu.jpg" rel="shadowbox[sbpost-3911];player=img;" title="snappy_pig_xbox__martin_hsu"><img src="http://www.infinitelives.net/wp-content/uploads/2011/06/snappy_pig_xbox__martin_hsu-498x498.jpg" alt="" title="snappy_pig_xbox__martin_hsu" width="498" height="498" class="aligncenter size-medium wp-image-3912" /></a></p>
	<p>And here&#8217;s another recurring character, Sea Monkee, playing his brand new 3DS in a tree.</p>
	<p><a  href="http://www.infinitelives.net/wp-content/uploads/2011/06/sea_monkey_3ds__martin_hsu.jpg" rel="shadowbox[sbpost-3911];player=img;" title="sea_monkee_3ds__martin_hsu"><img src="http://www.infinitelives.net/wp-content/uploads/2011/06/sea_monkey_3ds__martin_hsu-498x498.jpg" alt="" title="sea_monkee_3ds__martin_hsu" width="498" height="498" class="aligncenter size-medium wp-image-3917" /></a></p>
	<p>Giclee prints of each, signed and numbered by the artist, are available in limited runs of 30 (US$120 framed, $70 unframed). The prints are very nearly the same size as the originals, which is nice.</p>
	<p>And at the time of this writing, the originals themselves are unsold&#8212;<em>Snappy Pig Xbox</em> can be yours for a piddling $325, while <em>Sea Monkee 3DS</em> is just $350.</p>
	<p><em>CRAKENS</em> runs through June 26, so if you are in the Chicagoland area, stop by Rotofugi Gallery. As always, there is no admission fee.</p>
	<p>You can read more about the show&#8217;s opening reception at <a  href="http://www.martinhsu.com/news.php/?p=995?" target="_blank" title="CRAKENS opening at Rotofugi Gallery, Chicago at martinhsu.com">Hsu&#8217;s blog</a>. </p>
	<p><em>Rotofugi Gallery<br />
2780 N Lincoln Ave, Chicago<br />
(773) 868-3308</em></p>
	<ul>
		<li><a  href="http://www.rotofugi.com/gallery/exhibits/MHsu2011/" target="_blank" title="Martin Hsu 2011 at rotofugi.com/gallery/exhibits">Rotofugi Gallery &#8211; CRAKENS: New Works by Martin Hsu</a></li>
	</ul>

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		<title>Canabalt cross-stitch</title>
		<link>http://infinitelives.net/2011/05/21/canabalt-cross-stitch/</link>
		<comments>http://infinitelives.net/2011/05/21/canabalt-cross-stitch/#comments</comments>
		<pubDate>Sat, 21 May 2011 20:58:33 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[crafts]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=3883</guid>
		<description><![CDATA[The weather is strange: a real dog day, overcast and grey and still; perhaps a steady hail of cogs and caps and casings; here and there, a garble of boards and wiring, spat out of the sky, maybe. Overhead: some sort of roaring gyrodyne or helibus, chopping through the smog sideways; a thin soupy ring [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.infinitelives.net/wp-content/uploads/2011/05/canabalt.jpg" alt="" title="canabalt" width="495" height="359" class="aligncenter size-full wp-image-3884" /></p>
	<p>The weather is strange: a real dog day, overcast and grey and still; perhaps a steady hail of cogs and caps and casings; here and there, a garble of boards and wiring, spat out of the sky, maybe.</p>
	<p>Overhead: some sort of roaring gyrodyne or helibus, chopping through the smog sideways; a thin soupy ring of cloud where the sun was. In the distance, a bank of steeples stretch heavenward, bellowing tines of smoke. A fibrillation underfoot; a structural undertow; a gnashing of architectural teeth. Just beyond the next concrete cliff, a window, a promise, a <em>torii</em> framed in steel and sealed with plate glass.</p>
	<p>Only a terrible fairy tale. So rest easy tonight, young Charlie, little Jamie, tiny Tilda&#8212;the apocalypse is nigh, but it is not yet here. For now, there are only the signs: <a  href="http://www.adamatomic.com/canabalt/" target="_blank" title="Canabalt by Adam ''Adam Atomic'' Saltsman">a pigeon, a dove, an office chair</a>.</p>
	<ul>
		<li><a  href="https://lordlibidan.wordpress.com/2011/05/18/canabalt-cross-stitch/" target="_blank" title="Canabalt Cross Stitch at lordlibidan.wordpress.com">Lord Libidan &#8211; Canabalt Cross Stitch</a> via <a  href="http://brandonnn.tumblr.com/post/5705721079/via-canabalt-cross-stitch-lord-libidan" target="_blank" title="Canabalt Cross Stitch at brandonnn.tumblr.com">Brandon Boyer</a></li>
	</ul>

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		<title>Daily Linksplosion: Wednesday, January 19, 2011</title>
		<link>http://infinitelives.net/2011/01/20/links-107/</link>
		<comments>http://infinitelives.net/2011/01/20/links-107/#comments</comments>
		<pubDate>Thu, 20 Jan 2011 08:00:27 +0000</pubDate>
		<dc:creator>cronjob</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Linksplosions]]></category>
		<category><![CDATA[Aled Lewis]]></category>

		<guid isPermaLink="false">/2011/01/20/links/</guid>
		<description><![CDATA[&#8220;When You See It&#8221; by Aled Lewis (via Jez Burrows) The Rumpus &#8211; 10/40/70 #32: EXistenZSure, this has to do with video games (but not really).Salon.com &#8211; How &#34;World of Warcraft&#34; helped me through my divorceThis is really beautiful.The A.V. Club &#8211; Sawbuck Gamer: January 10, 2011What a cool list of, er, I think these [...]]]></description>
			<content:encoded><![CDATA[	<p><a  href="http://www.infinitelives.net/wp-content/uploads/2011/01/whenyouseeit.jpg" rel="shadowbox[sbpost-3613];player=img;" title="whenyouseeit"><img src="http://www.infinitelives.net/wp-content/uploads/2011/01/whenyouseeit-498x498.jpg" alt="" title="whenyouseeit" width="498" height="498" class="aligncenter size-medium wp-image-3614" /></a><br />
&#8220;<a  href="http://www.flickr.com/photos/35699504@N00/5346775348/" target="_blank">When You See It</a>&#8221; by Aled Lewis (via <a  href="http://woods.jezburrows.com/day/2011/01/19/" target="_blank">Jez Burrows</a>)</p>
<div class='yadd'><ul class='yadd-links'><li class='yadd-link'><a  target="_blank" href="http://therumpus.net/2011/01/104070-32-existenz/" title="http://therumpus.net/2011/01/104070-32-existenz/" class="yadd-description">The Rumpus &#8211; 10/40/70 #32: EXistenZ</a><div class="yadd-extended">Sure, this has to do with video games (but not really).</div><div class='yadd-tags'></div></li><li class='yadd-link'><a  target="_blank" href="http://www.salon.com/life/feature/2011/01/19/world_of_warcraft_divorce_open2011/index.html" title="http://www.salon.com/life/feature/2011/01/19/world_of_warcraft_divorce_open2011/index.html" class="yadd-description">Salon.com &#8211; How &quot;World of Warcraft&quot; helped me through my divorce</a><div class="yadd-extended">This is really beautiful.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a  target="_blank" href="http://origin.avclub.com/articles/january-10-2011,49740/" title="http://origin.avclub.com/articles/january-10-2011,49740/" class="yadd-description">The A.V. Club &#8211; Sawbuck Gamer: January 10, 2011</a><div class="yadd-extended">What a cool list of, er, I think these are all browser games? Right now I&#8217;m hooked on &#8216;Neon Race.&#8217; A little Enduro, a little Burnout, a little Tron, knowwhatImsayin.</div><div class='yadd-tags'></div></li></ul><p align="right"><a  href="http://del.icio.us/infinitelives">Follow us on Delicious! &raquo;</a></p></div>

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		<title>&#8220;1000 Avatars,&#8221; an installation in Second Life</title>
		<link>http://infinitelives.net/2011/01/06/1000-avatars-an-installation-in-second-life/</link>
		<comments>http://infinitelives.net/2011/01/06/1000-avatars-an-installation-in-second-life/#comments</comments>
		<pubDate>Thu, 06 Jan 2011 16:57:00 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[avatars]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=3590</guid>
		<description><![CDATA[My Second Life avatar, awestruck by almost a thousand other avatars (click for a closer look). &#8220;Mixed reality&#8221; artist Kristine Schomaker&#8212;Gracie Kendal in Second Life&#8212;is completing work on 1000 Avatars, a tower of larger-than-&#8221;life&#8221;-size avatars photographed from behind. Get it? Because, in a third-person game like Second Life, you only see your own backside&#8212;Kristine’s photos [...]]]></description>
			<content:encoded><![CDATA[	<p><a  href="http://www.infinitelives.net/wp-content/uploads/2011/01/1000avatars.jpg" rel="shadowbox[sbpost-3590];player=img;" title="1000avatars"><img src="http://www.infinitelives.net/wp-content/uploads/2011/01/1000avatars-498x302.jpg" alt="" title="1000avatars" width="498" height="302" class="aligncenter size-medium wp-image-3591" /></a></p>
	<p>My <a  href="http://jennatar.tumblr.com" target="_blank">Second Life avatar</a>, awestruck by almost a thousand other avatars (click for a closer look).</p>
	<p>&#8220;Mixed reality&#8221; artist Kristine Schomaker&#8212;<em>Gracie Kendal</em> in Second Life&#8212;is completing work on <em><a  href="http://1000avatars.wordpress.com/" target="_blank">1000 Avatars</a></em>, a tower of larger-than-&#8221;life&#8221;-size avatars photographed from behind. Get it? Because, in a third-person game like Second Life, you only see your own backside&#8212;Kristine’s photos reflect how Second Life users actually come to visualize their virtual selves.</p>
	<p>Her statement of intent is <a  href="http://1000avatars.wordpress.com/2010/11/27/no-fear/" target="_blank">here</a>.</p>
	<ul>
		<li><a href="secondlife://Cedars/34/226/1495" target="_blank">1000 Avatars</a> (direct link)</li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2008/12/10/avatars-part-i-of-iii-caricature/' rel='bookmark' title='Avatars, part I of III: Caricature'>Avatars, part I of III: Caricature</a></li>
<li><a href='http://infinitelives.net/2008/06/30/identity-in-second-life-part-one/' rel='bookmark' title='Identity in Second Life: part one'>Identity in Second Life: part one</a></li>
<li><a href='http://infinitelives.net/2009/01/12/avatars-part-ii-of-iii-cartooning-or-the-importance-of-hair/' rel='bookmark' title='Avatars, part II of III: Cartooning (or, the Importance of Hair)'>Avatars, part II of III: Cartooning (or, the Importance of Hair)</a></li>
</ol></p>]]></content:encoded>
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		<title>Yoshi Mech (with flip-top nose)</title>
		<link>http://infinitelives.net/2010/12/16/yoshi-mech-with-flip-top-nose/</link>
		<comments>http://infinitelives.net/2010/12/16/yoshi-mech-with-flip-top-nose/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 08:01:54 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Vinyl and Plush]]></category>
		<category><![CDATA[kodykoala]]></category>
		<category><![CDATA[Mario Bros]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=3422</guid>
		<description><![CDATA[Ten months since the debut of his Mario Mech (which I blogged about at GameSetWatch, here), Donald Kennedy unveils its sequel, the Yoshi Mech. Maybe the Best Thing about this particular customization is the robot&#8217;s flip-top snout, revealing Yoshi&#8217;s inner workings&#8212;the command center along the back wall was reappropriated from a Playmobil police station, Donald [...]]]></description>
			<content:encoded><![CDATA[	<p>Ten months since the debut of his Mario Mech (which I blogged about at GameSetWatch, <a  href="http://www.gamesetwatch.com/2010/02/mech_mario_kodykoalas_latest_c.php" target="_blank">here</a>), Donald Kennedy unveils its sequel, the Yoshi Mech.</p>
	<p><a  href="http://www.infinitelives.net/wp-content/uploads/2010/12/yoshimech.jpg" rel="shadowbox[sbpost-3422];player=img;" title="yoshimech"><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2010/12/yoshimech-498x386.jpg" alt="" title="yoshimech" width="498" height="386" class="aligncenter size-medium wp-image-3423" /></a></p>
	<p>Maybe the Best Thing about this particular customization is the robot&#8217;s flip-top snout, revealing Yoshi&#8217;s inner workings&#8212;the command center along the back wall was reappropriated from a Playmobil police station, Donald writes, while Little Yoshi&#8217;s laptop-console was ganked from a LEGO set.</p>
	<p>&#8220;I can&#8217;t wait to do another,&#8221; Donald writes. &#8220;I think Luigi may be next.&#8221;</p>
	<ul>
		<li><a  href="http://www.flickr.com/photos/ekoala/sets/72157625481726865/" target="_blank">Flickr &#8211; Custom Yoshi Mech</a> via <a  href="http://ekoala.livejournal.com/160765.html" target="_blank">KodyKoala.com</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/07/06/wario-bigger-burlier-purpler/' rel='bookmark' title='Wario: Bigger, burlier, purpler'>Wario: Bigger, burlier, purpler</a></li>
<li><a href='http://infinitelives.net/2009/05/26/mushroom-kingdom-on-crack-custom-toys-cant-be-unseen/' rel='bookmark' title='&#8216;Mushroom Kingdom on Crack&#8217; custom toys can&#8217;t be unseen'>&#8216;Mushroom Kingdom on Crack&#8217; custom toys can&#8217;t be unseen</a></li>
</ol></p>]]></content:encoded>
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		<title>Talkin&#8217; bout Jason Nelson&#8217;s art games</title>
		<link>http://infinitelives.net/2010/12/13/talkin-bout-jason-nelsons-art-games/</link>
		<comments>http://infinitelives.net/2010/12/13/talkin-bout-jason-nelsons-art-games/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 08:43:30 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design philosophy]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[college!]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indie design]]></category>
		<category><![CDATA[Mac gaming]]></category>
		<category><![CDATA[PCgaming]]></category>
		<category><![CDATA[platformer]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=3392</guid>
		<description><![CDATA[Right before I started playing Jason Nelson&#8217;s games, I had been reading an article by some neurobiologist about the connection between agoraphobia and &#8220;spatial estrangement&#8221; and modernity and urbanity. I was in exactly the right mental room already. Then Mr. Nelson emailed me about his &#8220;odd art games,&#8221; many of which you can play right [...]]]></description>
			<content:encoded><![CDATA[	<p>Right before I started playing Jason Nelson&#8217;s games, I had been reading an article by some neurobiologist about the connection between agoraphobia and &#8220;spatial estrangement&#8221; and modernity and urbanity. I was in exactly the right mental room already.</p>
	<p>Then Mr. Nelson emailed me about his &#8220;odd art games,&#8221; many of which you can play right in your web browser by visiting <a  href="http://arcticacre.com/" target="_blank" title="Arctic Acre dot com">Arctic Acre</a>. (In his email, he also suggested that I visit <a  href="http://www.secrettechnology.com/gameschool/" target="_blank">Jason Nelson&#8217;s School of Games</a>. You should probably go watch his video lecture series, too, because it is hilarious. There are currently 16 episodes, each only seconds long.)</p>
	<p><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2010/12/jasonnelson-498x361.jpg" alt="" title="jasonnelson" width="498" height="361" class="aligncenter size-medium wp-image-3412" /></p>
	<p>Maybe &#8216;odd&#8217; is almost the wrong word for his games: they&#8217;re straightforward 2D platformers, with moving and jumping and spatial circumnavigation and an end destination in sight, so that the way to play is immediately discernible even to your mom. But as you run-and-collect, the screens become cluttered with prose noise, taking on the likeness and verve of <a  href="http://www.humument.com/" target="_blank" title="A Humument has a posse">treated text</a>. Everything feels very inaccessible and obfuscated despite the mechanics&#8217; simplicity.</p>
	<p><span id="more-3392"></span>I got a little bit nervous when I <a  href="http://bit.ly/hMu2my" target="_blank" title="wikipedia profile">googled Mr. Nelson</a> and discovered he is a &#8220;lecturer on Cyberstudies, digital writing, and creative practice at Griffith University,&#8221; which itself is located in another country etc. (Everything I know about both digital writing and other countries, amounting to peanuts, I learned from <em><a  href="http://bit.ly/flzdiK" target="_blank" title="253, Geoff Ryman, Wikipedia link">253</a></em>.) And I am not a lecturer. Also, you probably already know more about Nelson&#8217;s games than I do. So I was pretty nervous about approaching his work at all.</p>
	<p>Anyway, a bit about each: I started with the first one (?), called <em><a  href="http://www.secrettechnology.com/gamegame/gamegame.html" target="_blank" title="Game, Game, Game and Again Game by jason nelson">game, game, game and again game, or: belief systems are small clumsy rolling-type creatures</a></em>. As I played, I typed into my note-taking software, &#8220;I am a spider or hairball or some kind of space-time tumbleweed,&#8221; and so when I went back to the first screen and noted its title I was relieved.</p>
	<p>And as <em>game, game, game</em>&#8217;s story comes to the surface, sometimes the new scribbles onscreen will obscure (or totally change) your intended pathway to the end goal, and you are forced to reconsider and regroup. Just as in the game of life! And in some stages, choosing one avenue subsequently walls off another. Very philosophical and nice, OK.</p>
	<p>Next I tried <em><a  href="http://www.secrettechnology.com/madethis/enemy6.html" target="_blank" title="I Made This. You Play This. We Are Enemies. by jason nelson">i made this. you play this. we are enemies</a></em>, which I appreciated right off the bat because I am usually wondering as I am playing a game why the game designer hates me so much when we haven&#8217;t even met. I did enjoy the exhilarating physicality of hopping around Metafilter and Fark, but also I liked that the things to run-and-collect were hyperlinks and search terms. That is how we read! That is how we search the web! As in the first game, this one had a lot of portals in it, zapping your little rolling ball from location to location. The portals don&#8217;t actually make the games nonlinear, but that&#8217;s fine.</p>
	<p><a  href="http://www.infinitelives.net/wp-content/uploads/2010/12/eoee.jpg" rel="shadowbox[sbpost-3392];player=img;" title="eoee"><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2010/12/eoee-498x447.jpg" alt="" title="eoee" width="498" height="447" class="aligncenter size-medium wp-image-3413" /></a></p>
	<p><em><a  href="http://www.secrettechnology.com/explode/evidence2.html" target="_blank" title="evidence of everything exploding By Jason Nelson">Evidence of Everything Exploding</a></em> is the third game Jason Nelson links to at Arctic Acre, I think, and since I am predisposed toward a certain liturgical orderliness, I went to that one next. From the start this one is a lot more polished than Nelson&#8217;s other games, but it shares the same scrappiness that makes them credible. It is also more challenging and more playable, and so it is more fun.</p>
	<p>It&#8217;s similar in makeup to the other two, except you swim around the mazes of text instead of hopping from platform to platform. And you blow stuff up! That&#8217;s cool. I&#8217;m pretty easy to please, though, because this is a game for people who play games and like the secret language of games. Of Mr. Nelson&#8217;s games, <em>EoEE</em> is definitely my favorite.</p>
	<p>In each of these works, maybe the author is satirizing video games&#8217; cutscene &#8220;reward system&#8221; when he includes his hair-tearingly meaningless videos. You don&#8217;t have to watch them, and I am pretty sure he is making fun of you for watching them, but I watched them.</p>
	<p><em><a  href="http://www.secrettechnology.com/zombie/lovesickzombie6.html" target="_blank" title="alarmingly these are not lovesick zombies by Jason Nelson">Alarmingly These Are Not Lovesick Zombies</a></em> woke up my family because I was playing it pretty late at night. It is bombastic and action-packed. I liked it least, in fact, even though I liked the branching &#8220;play as living or undead&#8221; option best in terms of mechanical ingenuity. Still, a playthrough is well worth Nelson&#8217;s &#8220;hidden secrets of the video game industry&#8221; game design whiteboard series, which appear during level intermissions.</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/ByU6JmsRMb0" frameborder="0" allowFullScreen="true"> </iframe></p>
	<p>But all of Jason Nelson&#8217;s maybe improvised? whiteboard demonstrations, which I entirely watched, are collected at <a  href="http://www.secrettechnology.com/gameschool/" target="_blank">Jason Nelson&#8217;s School of Games</a>. Again, check those out. Seriously.</p>
	<p>Some of Jason&#8217;s older work is available at Secret Technology dot com, below.</p>
	<ul>
		<li><a  href="http://www.secrettechnology.com/" target="_blank" title="Secret Technology dot com">Secret Technology &#8211; Jason Nelson digital art and poetry</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2010/12/23/playing-through-the-2011-igf-nuovo-final-list-a-house-in-california/' rel='bookmark' title='Playing through the 2011 IGF Nuovo final-list: A House in California'>Playing through the 2011 IGF Nuovo final-list: A House in California</a></li>
<li><a href='http://infinitelives.net/2010/10/30/learn-to-play/' rel='bookmark' title='Learn to Play&#8217;s digital and analog game art'>Learn to Play&#8217;s digital and analog game art</a></li>
<li><a href='http://infinitelives.net/2009/02/13/digital-download-korner-10-games-for-your-macbook/' rel='bookmark' title='Digital Download Korner: 10 games for your MacBook'>Digital Download Korner: 10 games for your MacBook</a></li>
</ol></p>]]></content:encoded>
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		<title>Garth Marenghi&#8217;s &#8216;Darkplace&#8217; for Intellivision</title>
		<link>http://infinitelives.net/2010/12/04/garth-marenghis-darkplace-for-intellivision/</link>
		<comments>http://infinitelives.net/2010/12/04/garth-marenghis-darkplace-for-intellivision/#comments</comments>
		<pubDate>Sat, 04 Dec 2010 13:07:06 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[intellivision]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=3383</guid>
		<description><![CDATA[For the uninitiated, Garth Marenghi&#8217;s Darkplace was produced for Channel 4 in the mid-80s&#8212;don&#8217;t you correct me&#8212;starring the esteemed horror novelist, Marenghi himself, in the main role. As Dr. Dagless, Marenghi will very quickly discover that there is something sinister lurking beneath Darkplace Hospital&#8217;s cheery exterior. OK: the &#8220;charming anachronism retro demake cover art&#8221; trend [...]]]></description>
			<content:encoded><![CDATA[	<p><a  href="http://www.infinitelives.net/wp-content/uploads/2010/12/Darkplace_for_Intellivision.jpg" rel="shadowbox[sbpost-3383];player=img;" title="Darkplace for Intellivision"><img src="http://www.infinitelives.net/wp-content/uploads/2010/12/Darkplace_for_Intellivision-498x373.jpg" alt="" title="Darkplace for Intellivision" width="498" height="373" class="aligncenter size-medium wp-image-3384" /></a></p>
	<p><a  href="http://www.youtube.com/watch?v=j_DsglwQUos" rel="shadowbox[sbpost-3383];player=swf;width=640;height=385;" target="_blank">For the uninitiated</a>, Garth Marenghi&#8217;s <em>Darkplace</em> was produced for Channel 4 in the mid-80s&#8212;<em>don&#8217;t you correct me</em>&#8212;starring the esteemed horror novelist, Marenghi himself, in the main role. As Dr. Dagless, Marenghi will very quickly discover that there is something sinister lurking beneath Darkplace Hospital&#8217;s cheery exterior.</p>
	<p>OK: the &#8220;charming anachronism retro demake cover art&#8221; trend is getting tired, but there is something appealing about a show-that-doesn&#8217;t-exist spinning off into a game-that-doesn&#8217;t-exist. It&#8217;s so postmodern! Here, illustrator and <a  href="http://www.hallofcgc.com/collection.html" target="_blank">noted retro gamer</a> John Calcano accompanies his box art with a pixel-perfect, Intellivision-quality screenshot.</p>
	<ul>
		<li><a  href="http://atariboy2600.deviantart.com/art/Darkplace-for-Intellivision-73392411" target="_blank">deviantART &#8211; Darkplace for Intellivision</a> via <a  href="http://federicosweblog.blogspot.com/2009/11/watching-garth-marenghis-darkplace.html" target="_blank">Dullest Blog in the Universe</a></li>
	</ul>

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		<title>Before they were stars</title>
		<link>http://infinitelives.net/2010/11/09/before-they-were-stars/</link>
		<comments>http://infinitelives.net/2010/11/09/before-they-were-stars/#comments</comments>
		<pubDate>Tue, 09 Nov 2010 23:57:55 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Aled Lewis]]></category>
		<category><![CDATA[Pac-Man]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=3248</guid>
		<description><![CDATA[Aled Lewis (earlier, twice) with his latest, &#8220;How They Died.&#8221; Update: Recreated in Minecraft. Flickr &#8211; How They Died via Gamefreaks Related posts: Link can&#8217;t lose Final Boss 8-Bit Investigation: Gruesome, or awesome?]]></description>
			<content:encoded><![CDATA[	<p><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2010/11/howtheydied-498x498.jpg" alt="How They Died by Aled Lewis" title="How They Died by Aled Lewis" width="498" height="498" class="aligncenter size-medium wp-image-3249" /></p>
	<p>Aled Lewis (<a  href="http://www.infinitelives.net/2010/09/21/final-boss/" title="Final Boss at infinitelives.net">earlier</a>, <a  href="http://www.infinitelives.net/2009/02/26/8-bit-investigation-gruesome-or-awesome/" title="8-Bit Investigation: Gruesome, or awesome at infinitelives.net">twice</a>) with his latest, &#8220;How They Died.&#8221;</p>
	<p>Update: <a  href="http://rampagedreality.com/post/1555500273/ghosttwo-aled-lewis" target="_blank">Recreated in Minecraft</a>.</p>
	<ul>
		<li><a  href="http://www.flickr.com/photos/35699504@N00/5158207051/" target="_blank" title="How They Died at flickr.com">Flickr &#8211; How They Died</a> via <a  href="http://blog.gamefreaks.co.nz/post/1517851851" target="_blank" title="How They Died (by Aled Lewis) at blog.gamefreaks.co.nz">Gamefreaks</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2012/04/23/link-cant-lose/' rel='bookmark' title='Link can&#8217;t lose'>Link can&#8217;t lose</a></li>
<li><a href='http://infinitelives.net/2010/09/21/final-boss/' rel='bookmark' title='Final Boss'>Final Boss</a></li>
<li><a href='http://infinitelives.net/2009/02/26/8-bit-investigation-gruesome-or-awesome/' rel='bookmark' title='8-Bit Investigation: Gruesome, or awesome?'>8-Bit Investigation: Gruesome, or awesome?</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>KodyKoala&#8217;s &#8220;Bowser Claus&#8221;</title>
		<link>http://infinitelives.net/2010/11/06/kodykoalas-bowser-claus/</link>
		<comments>http://infinitelives.net/2010/11/06/kodykoalas-bowser-claus/#comments</comments>
		<pubDate>Sun, 07 Nov 2010 00:19:30 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Vinyl and Plush]]></category>
		<category><![CDATA[kodykoala]]></category>
		<category><![CDATA[Mario Bros]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=3189</guid>
		<description><![CDATA[Did you know Macy&#8217;s department store is already decorated? It is. So it&#8217;s no surprise that custom toy artist Donald Kennedy of KodyKoala (see also, also, and also) is gearing up for the holiday season! I admit, I like the name Bowser Claus, but I would have been more likely to go with &#8220;Koopa Kringle.&#8221; [...]]]></description>
			<content:encoded><![CDATA[	<p>Did you know Macy&#8217;s department store is already decorated? It is.</p>
	<p>So it&#8217;s no surprise that custom toy artist Donald Kennedy of KodyKoala (<a  href="http://www.infinitelives.net/2009/05/26/mushroom-kingdom-on-crack-custom-toys-cant-be-unseen/">see also</a>, <a  href="http://www.infinitelives.net/2009/07/06/wario-bigger-burlier-purpler/">also</a>, and <a  href="http://www.gamesetwatch.com/2010/02/mech_mario_kodykoalas_latest_c.php" target="_blank">also</a>) is gearing up for the holiday season!</p>
	<p><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2010/11/bowserclaus1-498x327.jpg" alt="" title="bowserclaus1" width="498" height="327" class="alignright size-medium wp-image-3190" /></p>
	<p>I admit, I like the name <em>Bowser Claus</em>, but I would have been more likely to go with &#8220;Koopa Kringle.&#8221;</p>
	
<a  href="http://infinitelives.net/wp-content/uploads/2010/11/bowserclaus1.jpg" rel="shadowbox[sbalbum-3189];player=img;" title="bowserclaus1"><img width="150" height="150" src="http://infinitelives.net/wp-content/uploads/2010/11/bowserclaus1-150x150.jpg" class="attachment-thumbnail" alt="bowserclaus1" title="bowserclaus1" /></a>
<a  href="http://infinitelives.net/wp-content/uploads/2010/11/bowserclaus2.jpg" rel="shadowbox[sbalbum-3189];player=img;" title="Bowser Claus"><img width="150" height="150" src="http://infinitelives.net/wp-content/uploads/2010/11/bowserclaus2-150x150.jpg" class="attachment-thumbnail" alt="Bowser Claus" title="Bowser Claus" /></a>
<a  href="http://infinitelives.net/wp-content/uploads/2010/11/bowserclaus3.jpg" rel="shadowbox[sbalbum-3189];player=img;" title="Bowser Claus"><img width="150" height="150" src="http://infinitelives.net/wp-content/uploads/2010/11/bowserclaus3-150x150.jpg" class="attachment-thumbnail" alt="Bowser Claus" title="Bowser Claus" /></a>

	<ul>
		<li><a  href="http://www.flickr.com/photos/ekoala/sets/72157625324238936/with/5151390966/" target="_blank">Bowser Claus is Coming to Town flickrset</a> via <a  href="http://ekoala.livejournal.com/160114.html" target="_blank">KodyKoala.com</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/07/06/wario-bigger-burlier-purpler/' rel='bookmark' title='Wario: Bigger, burlier, purpler'>Wario: Bigger, burlier, purpler</a></li>
<li><a href='http://infinitelives.net/2010/08/03/2824/' rel='bookmark' title='Donkey Kong battles Mario in Bowser&#8217;s castle'>Donkey Kong battles Mario in Bowser&#8217;s castle</a></li>
<li><a href='http://infinitelives.net/2009/05/26/mushroom-kingdom-on-crack-custom-toys-cant-be-unseen/' rel='bookmark' title='&#8216;Mushroom Kingdom on Crack&#8217; custom toys can&#8217;t be unseen'>&#8216;Mushroom Kingdom on Crack&#8217; custom toys can&#8217;t be unseen</a></li>
</ol></p>]]></content:encoded>
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