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	<title>Infinite Lives &#187; Music</title>
	<atom:link href="http://infinitelives.net/category/humanities/music/feed/" rel="self" type="application/rss+xml" />
	<link>http://infinitelives.net</link>
	<description>Exploring the value of games-as-iconography in art, literature, and popular culture</description>
	<lastBuildDate>Tue, 07 Feb 2012 07:25:18 +0000</lastBuildDate>
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			<item>
		<title>The gAtari looks silly, sounds rad</title>
		<link>http://infinitelives.net/2012/01/03/the-gatari-looks-silly-sounds-rad/</link>
		<comments>http://infinitelives.net/2012/01/03/the-gatari-looks-silly-sounds-rad/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 09:10:19 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Hacks]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[2600]]></category>
		<category><![CDATA[Atari 8-bit]]></category>
		<category><![CDATA[Blip]]></category>
		<category><![CDATA[Blip Fest]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[chiptunes]]></category>
		<category><![CDATA[cTrix]]></category>
		<category><![CDATA[DIY]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4451</guid>
		<description><![CDATA[I think my favorite part about the gAtari 2600&#8212;besides, you know, the body of the guitar is an actual 2600&#8212;is how the &#8220;frets&#8221; are just these ginormous footpedals, all fused onto the &#8220;fingerboard&#8221; in a row. No, I realize the pedals are actually being used to play loops (Right?? And then the &#8220;whammying&#8221;), but they [...]]]></description>
			<content:encoded><![CDATA[	<p><iframe width="500" height="284" src="http://www.youtube.com/embed/S8e7g8kJIlo" frameborder="0" allowfullscreen></iframe></p>
	<p>I think my favorite part about the gAtari 2600&#8212;besides, you know, the body of the guitar is an actual <a  href="http://infinitelives.net/tag/2600/">2600</a>&#8212;is how the &#8220;frets&#8221; are just these ginormous footpedals, all fused onto the &#8220;fingerboard&#8221; in a row.</p>
	<p>No, I realize the pedals are actually being used to play loops (Right?? And then the &#8220;whammying&#8221;), but they look hilarious. This machine does not <em>sound</em> hilarious, however. Rather, it sounds awesome.</p>
	<ul>
		<li><a  href="http://hackaday.com/2012/01/02/the-gatari-2600-musical-instrument/" title="The GATARI '2600' Musical Instrument at hackaday.com">Hack A Day &#8211; The GATARI &#8220;2600&#8221; Musical Instrument</a></li>
	</ul>
	<ul>
		<li><a  href="http://chipmusic.syntaxparty.org/ctrix.html" title="cTrix at chipmusic.syntaxparty.org/ctrix.html">cTrix</a></li>
	</ul>

 ]]></content:encoded>
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		<item>
		<title>The core basics of Bit.trip Core</title>
		<link>http://infinitelives.net/2009/08/02/the-core-basics-of-bit-trip-core/</link>
		<comments>http://infinitelives.net/2009/08/02/the-core-basics-of-bit-trip-core/#comments</comments>
		<pubDate>Sun, 02 Aug 2009 11:14:52 +0000</pubDate>
		<dc:creator>Kevin Bunch</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[chiptunes]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indie design]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[synes]]></category>
		<category><![CDATA[synesthesia]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[WiiWa]]></category>
		<category><![CDATA[WiiWare]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=2234</guid>
		<description><![CDATA[I really liked Bit.trip: Beat. The combination of retro gaming style, excellent music, underlying narrative, and addictive gameplay put it up among my favorite Wii titles. So imagine my surprise last Monday (editor&#8217;s note: Jenn sucks) when I noticed that a sequel, Bit.trip: Core had been released on WiiWare for 600 points! As its predecessor [...]]]></description>
			<content:encoded><![CDATA[	<p>I really liked <em>Bit.trip: Beat</em>. The combination of retro gaming style, excellent music, underlying narrative, and addictive gameplay put it up among my favorite Wii titles. So imagine my surprise last Monday (<em>editor&#8217;s note: Jenn sucks</em>) when I noticed that a sequel, <em>Bit.trip: Core</em> had been released on WiiWare for 600 points! </p>
	<p>As its predecessor had done for <em>Breakout</em>-style games, <em>Bit.trip: Core</em> takes the notion of classic, single-screen shooters and spins it off into a new, equally rhythmic direction. Whereas in the first game you were a paddle bouncing pellets to create musical notes, here you are an icon in the center of the screen capable of aiming and firing a beam in four directions, albeit only one at a time. Pellets will appear from all corners of the screen, and you must shoot them before they escape. It sounds deceptively simple, but the game is difficult. Ample reflexes, pattern recognition, and spatial skills –- which block will enter your range of fire first?&#8212;are important, but as with <em>Bit.trip: Beat</em>, to truly excel at the game you must lose yourself in it and the music. It’s a zen gaming experience.</p>
	<p><span id="more-2234"></span> In that regard it reminds me of one of my favorite Atari 2600 homebrews,  <a  href="http://www.atariage.com/software_page.html?SoftwareLabelID=1138" target="blank" title="Atari Vault Assault page"><em>Vault Assault</em></a>, which is in itself a port of the arcade game <a  href="http://www.klov.com/game_detail.php?game_id=9692" target="blank" title="KLOV Space Zap entry"><em>Space Zap</em></a>. Like <em>Bit.trip: Core</em>, there you control a cannon situated in the center of the screen, firing beams in four directions at incoming enemies. When <em>Space Zap</em> reaches its high-speed fever pitch, until you can discover the game&#8217;s rhythm and control the chaos, you will be overwhelmed. Lose that beat, and you will find it difficult to regain your bearing. <em>Bit.trip: Core</em> relies on the same concept, though the game graciously gives you a bomb that will wipe the screen of all pellets once per level (think <em>Geometry Wars</em>). Considering each level is in excess of 10 minutes, though, you may find yourself never using it for fear of a more difficult situation coming up. Much like <em>Bit.trip: Beat</em>, <em>Core</em> isn’t good in spite of the difficulty, but in part, because of it. Its difficulty curve isn&#8217;t unfair, bit rather it drives you to come back and squeak past that tough part, confronting the next mini-stage and its rhythmic changes.</p>
	<p>That said, the music is not just for show. Hit enough pellets without missing a certain amount, and the screen will shift, featuring more instrumentation and more interesting effects. This continues until you hit the maximum level, where psychedelic lights and more dynamic music are your reward. Whiff too many times, however, and you’ll find yourself in the downright creepy &#8220;nether realm,&#8221; where the graphics enter a state of stark black and white, and the only sound is the beep of a pellet getting shot on your remote. As Jenn pointed out in <a  href="http://www.infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/" title="Tripping to the blips of Bit.trip: Beat">her <em>Bit.trip: Beat</em> review</a>, it is an unsettling state where feel yourself on the edge of death, clawing your way back to living color and safety.</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/rO0hliWO7Kg" frameborder="0" allowFullScreen="true"> </iframe></p>
	<p>As with the first <em>Bit.trip</em> game, there is a narrative that continues in the periphery. Told almost entirely through short cut scenes between levels and through the background and music of the stages, it subtly details your character’s journey in search of belonging and companionship. The game <strong>feels</strong> dark, even though there is nothing so overt as to state that. The world is a lonely and hard place by oneself.</p>
	<p><em>Bit.trip: Core</em> is a game that embodies the very essence of the medium. It draws the player in through visuals, sound, and gameplay, and is an ultimately rewarding experience to go through. It’s an easy recommendation from a seemingly crowded WiiWare game list.</p>


 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/' rel='bookmark' title='Tripping to the blips of Bit.trip Beat'>Tripping to the blips of Bit.trip Beat</a></li>
<li><a href='http://infinitelives.net/2009/01/29/throwback-games-are-awesome/' rel='bookmark' title='Throwback games are awesome.'>Throwback games are awesome.</a></li>
<li><a href='http://infinitelives.net/2009/05/27/links-20/' rel='bookmark' title='Daily Linksplosion: Tuesday, May 26, 2009'>Daily Linksplosion: Tuesday, May 26, 2009</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Remembering Michael Jackson</title>
		<link>http://infinitelives.net/2009/06/28/remembering-michael-jackson/</link>
		<comments>http://infinitelives.net/2009/06/28/remembering-michael-jackson/#comments</comments>
		<pubDate>Sun, 28 Jun 2009 20:12:06 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[eulogy]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=2165</guid>
		<description><![CDATA[Jackson&#8217;s popularity was such that his influence has permeated the gaming medium, whether through his direct involvement, composers riffing on his yelps and yowls, or just a bit of cheeky satire. Yet what I&#8217;ll remember most about him is how his music became an essential component of the sonic texture of arcades, along with the [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.infinitelives.net/wp-content/uploads/2009/06/moonwalker-498x277.jpg" alt="moonwalker" title="moonwalker" width="498" height="277" class="alignnone size-medium wp-image-2166" /></p>
<blockquote><strong>Jackson&#8217;s popularity was such that his influence has permeated the gaming medium, whether through his direct involvement, composers riffing on his yelps and yowls, or just a bit of cheeky satire. Yet what I&#8217;ll remember most about him is how his music became an essential component of the sonic texture of arcades, along with the distant warble of a dying Pac-Man, the chime of a stage beginning in Galaga, a bold narrator extolling the virtues of Dirk the Daring.</strong>&#8212;Jeremy Parish</blockquote>
	<p>While it&#8217;s true that 1UP&#8217;s <a  href="http://www.1up.com/do/newsStory?cId=3174955" target="_blank">Michael Jackson retrospective</a> skipped over my favorite homage&#8212;the &#8216;Thriller&#8217; dance sequence near the beginning of <em>Splatterhouse: Wanpaku Graffiti</em> (<a  href="http://www.youtube.com/watch?v=yzwAcRFzSrM" rel="shadowbox[sbpost-2165];player=swf;width=640;height=385;" target="_blank">video link</a>)&#8212;it&#8217;s certainly a nice gesture. More meaningful, though, I think, is Jeremy&#8217;s short and heartfelt little ode to MJ over at 1UP&#8217;s Retronauts blog.</p>
	<p>edit: <em>Oh, my</em>.</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/6gc-1Dq3uQQ" frameborder="0" allowFullScreen="true"> </iframe></p>
<ul><li><a  href="http://www.1up.com/do/blogEntry?bId=8996357&#038;publicUserId=5379721" target="_blank">Retronauts blog &#8211; R.I.P.: Jackson&#8217;s Unspoken Gaming Legacy</a></li><li><a  href="http://www.offworld.com/2009/06/one-shot-mj-in-memoriam.html" target="_blank">Offworld &#8211; One Shot: MJ, in Memoriam</a></li><li><a  href="http://gonintendo.com/viewstory.php?id=88274" target="_blank">GoNintendo &#8211; Michael Jackson tributes in Mario Paint</a></li></ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/02/22/michael-jacksons-old-arcade-games-up-for-grabs/' rel='bookmark' title='Michael Jackson&#8217;s old arcade games up for grabs'>Michael Jackson&#8217;s old arcade games up for grabs</a></li>
<li><a href='http://infinitelives.net/2009/02/23/i-love-the-80s-michael-ian-black-was-really-into-ms-pac-man/' rel='bookmark' title='I Love the 80s: Michael Ian Black is REALLY into Ms. Pac-Man'>I Love the 80s: Michael Ian Black is REALLY into Ms. Pac-Man</a></li>
<li><a href='http://infinitelives.net/2009/04/23/retronauts-oh-god-here-we-go-again/' rel='bookmark' title='Retronauts: oh, god, here we go again'>Retronauts: oh, god, here we go again</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Dear God OK OK I am posting it</title>
		<link>http://infinitelives.net/2009/05/20/dear-god-ok-ok-i-am-posting-it/</link>
		<comments>http://infinitelives.net/2009/05/20/dear-god-ok-ok-i-am-posting-it/#comments</comments>
		<pubDate>Thu, 21 May 2009 03:07:32 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[PR]]></category>
		<category><![CDATA[Space Invaders]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1935</guid>
		<description><![CDATA[Subject: Kansas City&#8217;s Antennas Up Creates Custom Space Invaders Drum Kit Date: May 7, 2009 2:02:23 PM CDT Hey! First off, I want to introduce myself. I work with a music promotions company in Boston [...] where I help a bunch of great artists get their music heard, plus send a lot of fun videos [...]]]></description>
			<content:encoded><![CDATA[	<p>Subject: Kansas City&#8217;s Antennas Up Creates Custom Space Invaders Drum Kit</p>
	<p>Date: May 7, 2009 2:02:23 PM CDT</p>
	<p><blockquote>Hey!</p>
	<p>First off, I want to introduce myself. I work with a music promotions company in Boston [...] where I help a bunch of great artists get their music heard, plus send a lot of fun videos and absurd music news to blogs across the web. <a  href="http://www.infinitelives.net/category/humanities/music/" target="_blank">Now I know you don’t usually post about music</a> but I thought you might be interested in checking out this new band. </p>
	<p>They’re this really fun danceable, electronic 3-piece called Antennas Up who are self-proclaimed “nerds of geekdom.” They take a lot of their influence from the 70’s and 80’s disco and dance eras and blend it with contemporary electronica. I don’t know if you’re a fan of the old video game, Space Invaders, but the drummer (The Ryantist) just got a custom drum kit made with multi-colored invaders all over. </p>
	<p>The makers are C&#38;C Drums who have made kits for Ringo Starr and other contemporary drummers. The Ryantist got to work with them closely on the design and he said: “After some brain stew, we realized this was an opportunity to build a classic kit on multiple fronts, and to celebrate high geekdom. We had in mind a kit with vintage drum shells, and vintage sound at heart, combined with a classic video game exterior. Evil 8-bit alien crustaceans marching in attack formation. Oh…and the sound? It’s fucking sweet. The snare drum is unreal. Sensitive, yet focused and fat. Gotta hear it to believe it.” </p>
	<p>If you’re interested in the band you can visit their page and check out their bio, pictures, or music:</p>
	<p><a href="www.planetarygroup.com/03antennasup" target="_blank">www.planetarygroup.com/03antennasup</a></p>
	<p>Thanks! Have a great day!</p>
	<p><img src="http://www.infinitelives.net/wp-content/uploads/2009/05/antennasup.jpg" alt="antennasup" title="antennasup" width="300" height="375" class="alignnone size-full wp-image-1936" /></blockquote></p>
	<p><span id="more-1935"></span>Subject: Re: Kansas City&#8217;s Antennas Up Creates Custom Space Invaders Drum Kit</p>
	<p>Date: May 13, 2009 12:26:46 PM CDT</p>
	<p><blockquote>Hey Jenn,</p>
	<p>Just wanted to touch base and make sure you got the information I sent over about Antennas Up.  They created this custom drum kit with neon Space Invaders on it that looks great and produces killer sound as well. If you’re interested you can check out the band here:</p>
	<p><a  href="http://www.planetarygroup.com/03antennasup" target="_blank">www.planetarygroup.com/03antennasup</a></p>
	<p>Let me know what you think of the drum set, and if you have any questions don’t hesitate to get in contact.</p>
	<p>Thanks!</p>
	<p><img src="http://www.infinitelives.net/wp-content/uploads/2009/05/antennasup.jpg" alt="antennasup" title="antennasup" width="300" height="375" class="alignnone size-full wp-image-1936" /></blockquote></p>
	<p>Subject: Re: Kansas City&#8217;s Antennas Up Creates Custom Space Invaders Drum Kit</p>
	<p>Date: May 20, 2009 11:45:43 AM CDT</p>
	<p><blockquote>Hey,</p>
	<p>Space Invader drum sets are cool! Did you get a chance to check out the info I sent over about Antennas Up? Any thoughts on the drum kit? Want to write about the band? I can also set up any interviews or get you a copy of the album.</p>
	<p>Let me know!</p>
	<p><img src="http://www.infinitelives.net/wp-content/uploads/2009/05/antennasup.jpg" alt="antennasup" title="antennasup" width="300" height="375" class="alignnone size-full wp-image-1936" /></blockquote></p>
	<p>I am really torn on this. Mostly I think I need to hire this woman to do my PR.</p>
	
<a  href="http://infinitelives.net/wp-content/uploads/2009/05/antennasup.jpg" rel="shadowbox[sbalbum-1935];player=img;" title="antennasup"><img width="150" height="150" src="http://infinitelives.net/wp-content/uploads/2009/05/antennasup-150x150.jpg" class="attachment-thumbnail" alt="antennasup" title="antennasup" /></a>
<a  href="http://infinitelives.net/wp-content/uploads/2009/05/smae.jpg" rel="shadowbox[sbalbum-1935];player=img;" title="smae"><img width="150" height="150" src="http://infinitelives.net/wp-content/uploads/2009/05/smae-150x150.jpg" class="attachment-thumbnail" alt="smae" title="smae" /></a>
<a  href="http://infinitelives.net/wp-content/uploads/2009/05/same.jpg" rel="shadowbox[sbalbum-1935];player=img;" title="same"><img width="150" height="150" src="http://infinitelives.net/wp-content/uploads/2009/05/same-150x150.jpg" class="attachment-thumbnail" alt="same" title="same" /></a>


 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2008/06/20/open-mic-hero/' rel='bookmark' title='Open Mic Hero'>Open Mic Hero</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Tripping to the blips of Bit.trip Beat</title>
		<link>http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/</link>
		<comments>http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 22:16:54 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[chiptunes]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indie design]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[synesthesia]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[WiiWare]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1568</guid>
		<description><![CDATA[Kevin Bunch&#8217;s Otocky retrospective reminded me that Bit.trip: Beat just arrived on WiiWare! After rearranging my Wii&#8217;s disk space to accommodate the comparatively large download&#8212;catch you on the flipside, Paper Mario&#8212;I settled in for some truly excellent, old-school synesthesia. Bit.trip: Beat is a paddle game: think Arkanoid, Breakout, Pong or, ahem, Circus Atari. Here, though, [...]]]></description>
			<content:encoded><![CDATA[	<p>Kevin Bunch&#8217;s <a  href="http://www.infinitelives.net/2009/03/17/synesthesia-in-early-gaming-nes-style/" title="Synesthesia in early gaming, NES style"><em>Otocky</em> retrospective</a> reminded me that <a  href="http://www.infinitelives.net/2009/01/29/throwback-games-are-awesome/" title="Throwback games are awesome"><em>Bit.trip: Beat</em></a> just arrived on WiiWare!</p>
	<p><img src="http://www.infinitelives.net/wp-content/uploads/2009/03/bittripbeat.jpg" alt="bit.trip:beat" title="bit.trip:beat" width="498" height="207" class="alignnone size-full wp-image-1571" /></p>
	<p>After rearranging my Wii&#8217;s disk space to accommodate the comparatively large download&#8212;catch you on the flipside, <em>Paper Mario</em>&#8212;I settled in for some truly excellent, old-school synesthesia.</p>
	<p><em>Bit.trip: Beat</em> is a paddle game: think <em>Arkanoid</em>, <em>Breakout</em>, <em>Pong</em> or, ahem, <em>Circus Atari</em>. Here, though, the paddle control is gracefully approximated by very gently rocking the Wii remote forward and back. As with classic paddle games, the controls are &#8216;twitchy&#8217; and require only very fine movements.</p>
	<p>Your onscreen &#8216;paddle&#8217; (which is to say, your avatar, or, you know, the line) moves vertically along the far left of the screen, and little pellets fly onto the screen from the right, hurtling toward the paddle. And the point is to hit them. Simple. Each pellet represents a kind of a musical note, too, so as you bat the pellets away, the game&#8217;s melody emerges. So far, easy enough.</p>
	<p>But as you progress through the game, the choreography of the pellets becomes increasingly intricate. Soon those specks are weaving in and out of one another, changing shape and size, or cruelly altering their course midflight. In that way, <em>Bit.trip: Beat</em> is a classic gamer&#8217;s classic game: it&#8217;s all reflexes and pattern memorization.</p>
	<p><span id="more-1568"></span> When your paddle is in serious jeopardy, the game abruptly switches to a kind of &#8220;Danger! Danger!&#8221; <em>Pong</em> mode. The music disappears, and the graphics reduce themselves to their Pong-and-ball blipping fundamentals. And it&#8217;s genuinely <em>unsettling</em>. Compared to the rest of <em>Bit.trip: Beat</em>&#8217;s furor, the starkness of the black and white screens is downright creepy&#8212;like being trapped underwater or in the vacuum of outer space.</p>
	<p><img src="http://www.infinitelives.net/wp-content/uploads/2009/03/fear_by_alex_neuse.jpg" alt="Fear, a Commander Video comic by Alex Neuse" title="Fear, a Commander Video comic by Alex Neuse" width="500" height="184" class="alignnone size-full wp-image-1572" /></p>
	<p>Perhaps <em>Bit.trip: Beat</em> isn&#8217;t all that innovative, but it sure borrows from the best. Those delicious, low-rez graphics are <em>so totally</em> cribbing from <a  href="http://en.wikipedia.org/wiki/Bit_Generations" target="_blank">bit Generations</a>. The controller&#8217;s rhythmic throbbing, the pulsing in your hand? That&#8217;s <a  href="http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html" target="_blank" title="Sex in Games: Rez+Vibrator at gamegirladvance.com">lifted</a> right off of <em>Rez</em>. <a  href="http://gamemusic4all.blogspot.com/2009/01/interview-with-alex-neuse-of-gaijin.html" target="_blank" title="Interview with Alex Neuse of Gaijin Games at gamemusic4all.blogspot.com">Like the music?</a> It&#8217;s heavily inspired by the work of <a  href="http://www.8bitpeoples.com/" target="_blank">8bitpeoples</a> and other musicians. </p>
	<p>And <em>Bit.trip: Beat</em>&#8217;s addictive &#8220;I can do better!&#8221; gameplay uncannily reminds me&#8212;right down to its shmup vibe and its emphasis on synesthetic musicality &#8212;of <a  href="http://www.infinitelives.net/2008/10/25/lead-synesthasia-homebrew-for-the-2600/" title="Lead: synesthesia homebrew for the 2600"><em>Lead</em> for the 2600</a>, of all things.</p>
	<p>I&#8217;ve heard it argued that every game should <a  href="http://www.geekstudies.org/2008/04/a-narrative-game-by-any-other-name" target="_blank" title="A Narrative Game By Any Other Name? at geekstudies.org">have a &#8216;narrative&#8217;</a>, and while this may not be true, by golly, <em>Bit.trip: Beat</em> has one. It reveals itself quietly, in the background, behind the mess of dots and dashes and musical morse code. And while that story isn&#8217;t especially crucial, it&#8217;s a nice touch. <em>Things are happening. I am going somewhere.</em></p>
	<p>I was a girl on a mission. As I played, each time I missed a pellet, I felt this strange surge of apology. That&#8217;s really remarkable, I think. I&#8217;ve missed plenty of notes and percussive beats in my time; I require a stellar music game to make me <em>sorry for bumbling the song</em>. That&#8217;s gratifying, in its own way. I began to compete against myself.</p>
	<p><img hspace=15 vspace=15 align=left src="http://www.infinitelives.net/wp-content/uploads/2009/03/commanderpong_bymiketerpstra.gif" alt="Commander Pong, by Mike Terpstra" title="Commander Pong, by Mike Terpstra" width="200" height="200" class="alignnone size-full wp-image-1573" /> The real strengths of gameplay are, paradoxically, the <em>feelings</em> <em>Bit.trip: Beat</em> inspires in the player. There&#8217;s your inexplicable commitment to maintaining the flow and movement of the music. There&#8217;s nostalgia, which itself is powerful. There&#8217;s synesthesia, that musically- and sensorily- augmented <a  href="http://www.1up.com/do/feature?cId=3133364" target="_blank" title="Freeloader Vol 3: ABA Shooter Madness at 1UP.com">shooter trance</a>. And then there&#8217;s the feeling that <em>keeps you playing</em>, no matter how frustrated you become: the sensation that you really are constantly <em>improving</em> as you play. It&#8217;s why I still play <em>Lumines</em>. It&#8217;s why I stopped playing <em>Geometry Wars</em>.  </p>
	<p>Adam Milecki&#8212;who first <a  href="http://www.retrothing.com/2008/10/retrospective-l.html" target="_blank" title="Retrospective(?): Lead 16k for the Atari 2600 at retrothing.com">got me hooked on <em>Lead</em></a>, in fact&#8212;phrased it really well. Of <a  href="http://toucheliss.com" target="_blank"><em>Eliss</em></a>, he <a  href="http://www.infinitelives.net/2009/03/15/eliss-would-be-great-if-i-were-any-good-at-it/#comment-1540">said</a>: &#8220;Games this hard but this good make you better at games.&#8221; I think that applies here, too.</p>
<p class="small"><a  href="http://aksysgames.com/bittripbeat/index.html" target="_blank" title="official site"><em>Bit.trip: Beat</em></a> hit Nintendo&#8217;s WiiWare channel yesterday. It&#8217;s yours for 600 points (and, I believe, 312 blocks of flash space).<br />
<br />
P.S. Check out the supremely rad <a  href="http://www.commandervideo.com/fanart.html" target="_blank" title="Fan Art at commandervideo.com">Commander Video fan art</a>, which I am irresponsibly using in lieu of screenshots.</p>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/08/02/the-core-basics-of-bit-trip-core/' rel='bookmark' title='The core basics of Bit.trip Core'>The core basics of Bit.trip Core</a></li>
<li><a href='http://infinitelives.net/2009/01/29/throwback-games-are-awesome/' rel='bookmark' title='Throwback games are awesome.'>Throwback games are awesome.</a></li>
<li><a href='http://infinitelives.net/2009/05/27/links-20/' rel='bookmark' title='Daily Linksplosion: Tuesday, May 26, 2009'>Daily Linksplosion: Tuesday, May 26, 2009</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<title>Synesthesia in early gaming, NES style</title>
		<link>http://infinitelives.net/2009/03/17/synesthesia-in-early-gaming-nes-style/</link>
		<comments>http://infinitelives.net/2009/03/17/synesthesia-in-early-gaming-nes-style/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 11:11:13 +0000</pubDate>
		<dc:creator>Kevin Bunch</dc:creator>
				<category><![CDATA[Ephemera]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[chiptunes]]></category>
		<category><![CDATA[Famicom]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[retrospective]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[synesthesia]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1535</guid>
		<description><![CDATA[To say the NES’s musical capabilities are famous is an understatement. With tunes like the Super Mario theme and the soundtracks to Mega Man 2, Castlevania, Contra, and dozens of other games, the system’s little sound chip can pump out some incredible music. The NES is practically a founding member of the chiptune musical genre, [...]]]></description>
			<content:encoded><![CDATA[	<p><img align="right" vspace="10" hspace="10" border="1" src="http://www.infinitelives.net/wp-content/uploads/2009/03/otocky.jpg" /> To say the NES’s musical capabilities are famous is an understatement. With tunes like the Super Mario theme and the soundtracks to <em>Mega Man 2</em>, <em>Castlevania</em>, <em>Contra</em>, and dozens of other games, the system’s little sound chip can pump out some incredible music. The NES is practically a founding member of the <a  href="http://www.8bitweapon.com/" target="_blank" title="8bitweapon.com">chiptune</a> musical genre, alongside such luminaries as the Commodore 64 and the Atari 800. Thus when I heard about an oddball, Famicom Disk System-only &#8216;musical shooter&#8217; entitled <em>Otocky</em> my interest was piqued.</p>
	<p><em>Otocky</em> is the brainchild of <a  href="http://en.wikipedia.org/wiki/Toshio_Iwai" target="_blank" title="”Toshio" 0="Iwai" 1="at" 2="wikipedia.org"">Toshio Iwai</a>, known more recently as the developer for Nintendo’s <em>Electroplankton</em>, and was released in 1987 by the ASCII Corporation. You play a weird little orange thing with cartoony eyes, arms, and legs that flies through inconsequential backgrounds populated with even stranger enemies. Your objective is to collect musical notes to fill a meter at the bottom of the screen, at which point the stage will end and you will face off with a giant, foe-spewing musical note. You must then fire off your collected musical notes at the holes in the boss until you’ve used them all. You can collect a bomb power-up, and your normal, boomeranging shot can be tweaked by collecting certain items.</p>
	<p><span id="more-1535"></span> How the game plays is just a small part of the <em>Otocky</em> experience, though. This is a musical shooter, and is one of the first examples of synesthesia in video games. What this means is that similar to games like <em>Rez</em> and <em>Space Invaders Extreme</em>, your actions adds to the melody. Each shot you fire will change pitch depending on the direction you fire in. The sound is dependent on what “instrument” your weapon is. The simple act of collecting notes builds the melody of the level. Even the bomb acts as a drum. All the game normal provides is a simple background beat, and as you fight your way through each stage, you create your own melody. Beating a stage will let you play it in a free music mode, where you can select your own instrument and not worry about getting hurt, as exampled below.</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/-uIdWu1CzJ0" frameborder="0" allowFullScreen="true"> </iframe></p>
	<p>So why didn’t <em>Otocky</em> ever leave Japan? The game utilized the FDS’s extra sound capabilities, which the standard NES/Famicom doesn’t have. It also used a save feature at a time when cartridge games didn’t have them. The fact that the game is totally weird probably didn’t do it any favors, either. Nevertheless, the game’s musical styling is both infectious and inventive, and provides an interesting look at an early era of video game generative music. The shooter side is pretty good, too!</p>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2008/10/25/lead-synesthasia-homebrew-for-the-2600/' rel='bookmark' title='Lead: synesthesia homebrew for the 2600'>Lead: synesthesia homebrew for the 2600</a></li>
<li><a href='http://infinitelives.net/2008/09/04/pixelicious-owl-boy-to-be-playable-in-early-09/' rel='bookmark' title='Pixelicious &#8216;Owl Boy&#8217; to be playable in early &#8217;09'>Pixelicious &#8216;Owl Boy&#8217; to be playable in early &#8217;09</a></li>
<li><a href='http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/' rel='bookmark' title='Tripping to the blips of Bit.trip Beat'>Tripping to the blips of Bit.trip Beat</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>The Ocarina of Rhyme</title>
		<link>http://infinitelives.net/2009/03/16/the-ocarina-of-rhyme/</link>
		<comments>http://infinitelives.net/2009/03/16/the-ocarina-of-rhyme/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 04:49:13 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[bizarre]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1530</guid>
		<description><![CDATA[The Ocarina of Rhyme, a hip-hop mashup of Zelda music, is pretty intense. Supposedly this is the second time this has been done, but Team Teamwork&#8217;s version is pretty jaw-dropping anyway. 8tracks &#8211; The Ocarina of Rhyme via Reddit Related posts: 1UP Show theme song on the ocarina]]></description>
			<content:encoded><![CDATA[	<p><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2009/03/zelda_cartoon.jpg" alt="" title="" width="498" height="131" class="alignnone size-full wp-image-1551" /></p>
	<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,28,0" width="100%" height="80" ><param name="movie" value="http://8tracks.com/mixes/13941/player_v2"></param><param name="allowscriptaccess" value="always"></param><param name="FlashVars" value="bg_color=_98c800"><embed FlashVars="bg_color=_98c800" src="http://8tracks.com/mixes/13941/player_v2" pluginspage="http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash" type="application/x-shockwave-flash" width="100%" height="80" allowscriptaccess="always" ></embed></param></object></p>
	<p><a  href="http://8tracks.com/teamteamwork/the-ocarina-of-rhyme" target="_blank" title="8-tracks - The Ocarina of Rhyme">The Ocarina of Rhyme</a>, a hip-hop mashup of Zelda music, is pretty intense.</p>
	<p>Supposedly <a  href="http://www.crunchgear.com/2009/03/16/zeldahip-hop-mashup-the-ocarina-of-rhyme/" target="_blank" title="Zelda/hip hop mashup: The Ocarina of Rhyme at crunchgear.com">this is the <em>second</em> time this has been done</a>, but Team Teamwork&#8217;s version is pretty jaw-dropping anyway.</p>
	<ul>
		<li><a  href="http://8tracks.com/teamteamwork/the-ocarina-of-rhyme" target="_blank" title="The Ocarina of Rhyme at 8tracks.com">8tracks &#8211; The Ocarina of Rhyme</a> via <a  href="http://www.reddit.com/r/gaming/comments/852nz/zelda_raps_the_ocarina_of_rhyme/" target="_blank">Reddit</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/01/25/1up-show-theme-song-on-the-ocarina/' rel='bookmark' title='1UP Show theme song on the ocarina'>1UP Show theme song on the ocarina</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Rapping about Facebook friends</title>
		<link>http://infinitelives.net/2009/03/13/rapping-about-facebook-friends/</link>
		<comments>http://infinitelives.net/2009/03/13/rapping-about-facebook-friends/#comments</comments>
		<pubDate>Fri, 13 Mar 2009 22:20:21 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[bizarre]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1492</guid>
		<description><![CDATA[&#8220;MC Lars knows a lot of people! These are some of them in alphabetical order!&#8221; Here is a music video about how MC Lars has a ton of Facebook friends (warning: video contains geysers of fake sperm). Which doesn&#8217;t have a ton to do with videogames, I guess, except that it&#8217;s nerdy and the glitchy [...]]]></description>
			<content:encoded><![CDATA[	<p>&#8220;MC Lars knows a lot of people! These are some of them in alphabetical order!&#8221;</p>
	<p>Here is a music video about how <a  href="http://mclars.com/news.php" target="_blank">MC Lars</a> has a ton of Facebook friends (warning: video contains geysers of fake sperm). Which doesn&#8217;t have a ton to do with videogames, I guess, except that it&#8217;s nerdy and the glitchy beat is likably 8-bit. Also, check out <a  href="http://docpop.org/" target="_blank">DocPop</a>&#8212;he&#8217;s the one flexing.</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/5Yva-ujaX4U" frameborder="0" allowFullScreen="true"> </iframe></p>
	<ul>
		<li><a  href="http://www.drownradio.com/2009/03/13/mc-lars-knows-a-lot-of-people-im-one-of-em.html" target="_blank" title="MC Lars Knows a lot of people (&#38; I'm one of 'em!) at drownradio.com">Drown Radio &#8211; MC Lars Knows a lot of people (&#38; I&#8217;m one of &#8216;em!)</a> via <a  href="http://twitter.com/DocPop/status/1324045509" target="_blank">DocPop</a></li>
	</ul>

 ]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>I Love the 80s: Michael Ian Black is REALLY into Ms. Pac-Man</title>
		<link>http://infinitelives.net/2009/02/23/i-love-the-80s-michael-ian-black-was-really-into-ms-pac-man/</link>
		<comments>http://infinitelives.net/2009/02/23/i-love-the-80s-michael-ian-black-was-really-into-ms-pac-man/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 07:44:11 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Television]]></category>
		<category><![CDATA[arcades]]></category>
		<category><![CDATA[bizarre]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[Pac-Man]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1325</guid>
		<description><![CDATA[&#8220;And dere&#8217;s one special lady who&#8217;s found her way through my vinyl-treated denim shirt and into my heart&#8212;and that&#8217;s this lady behind me. Meez Pac-Man.&#8221; In an Angle Dance -caliber performance, The State&#8217;s Michael Ian Black&#8212;surrounded by dancers clad in Blade Runner raincoats&#8212;sings a love song to a Ms. Pac-Man upright arcade cabinet. Dig that [...]]]></description>
			<content:encoded><![CDATA[	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/aqZo3pC6h68" frameborder="0" allowFullScreen="true"> </iframe></p>
	<p>&#8220;And dere&#8217;s one special lady who&#8217;s found her way through my vinyl-treated denim shirt and into my heart&#8212;and that&#8217;s this lady behind me. Meez Pac-Man.&#8221;</p>
	<p>In an <a  href="http://www.youtube.com/watch?v=tqIki33mTgs" rel="shadowbox[sbpost-1325];player=swf;width=640;height=385;" target="_blank">Angle Dance</a> -caliber performance, <em>The State</em>&#8217;s Michael Ian Black&#8212;surrounded by dancers clad in <em>Blade Runner</em> raincoats&#8212;sings a love song to a <em>Ms. Pac-Man</em> upright arcade cabinet.</p>
	<p>Dig that pompadour!</p>
	<ul>
		<li><a  href="http://www.youtube.com/watch?v=aqZo3pC6h68" rel="shadowbox[sbpost-1325];player=swf;width=640;height=385;" target="_blank" title="Ms. Pac-Man" 0="by" 1="Johnny" 2="Blue" 3="Jeans"">YouTube &#8211; &#8220;Ms. Pac-Man&#8221; by Johnny Blue Jeans</a> (<a  href="http://www.reddit.com/r/gaming/comments/7zew1/michael_ian_black_sings_a_beautiful_lovsong_to_a/" target="_blank" title="Michael Ian Black sings a beautiful lovesong... at reddit.com">via</a>)</li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/05/28/christian-bales-pac-man-cereal-ad/' rel='bookmark' title='Christian Bale&#8217;s Pac-Man cereal ad'>Christian Bale&#8217;s Pac-Man cereal ad</a></li>
<li><a href='http://infinitelives.net/2009/02/21/pac-man-dossier-breathtaking/' rel='bookmark' title='Pac-Man Dossier: breathtaking'>Pac-Man Dossier: breathtaking</a></li>
<li><a href='http://infinitelives.net/2009/03/13/pac-man-in-your-kitchen-silicone-oven-mitts/' rel='bookmark' title='Pac-Man in your kitchen: silicone oven mitts'>Pac-Man in your kitchen: silicone oven mitts</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Michael Jackson&#8217;s old arcade games up for grabs</title>
		<link>http://infinitelives.net/2009/02/22/michael-jacksons-old-arcade-games-up-for-grabs/</link>
		<comments>http://infinitelives.net/2009/02/22/michael-jacksons-old-arcade-games-up-for-grabs/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 06:45:16 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[arcades]]></category>
		<category><![CDATA[Pinball]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1317</guid>
		<description><![CDATA[They told him, &#8220;Don&#8217;t you ever come around here, &#8220;Unless you&#8217;re really good at Soul Calibeer&#8221; There&#8217;s Frogger in their eyes And Crystal Castles in their leers So beat it, just beat it This April, Michael Jackson will auction his arcade collection, including Frogger, Soul Calibeeer, and an old Zoltar machine. Zoltar, you guys. Check [...]]]></description>
			<content:encoded><![CDATA[	<p><img border=2 src="http://www.infinitelives.net/wp-content/uploads/2009/02/juliensauctions.jpg" alt="juliensauctions" title="juliensauctions" width="496" height="186" class="alignnone size-full wp-image-1318" /></p>
	<p><em>They told him, &#8220;Don&#8217;t you ever come around here,<br />
&#8220;Unless you&#8217;re really good at Soul Calibeer&#8221;<br />
There&#8217;s Frogger in their eyes<br />
And Crystal Castles in their leers<br />
So beat it, just beat it</em></p>
	<p>This April, Michael Jackson will auction his arcade collection, including <em>Frogger</em>, <em>Soul Calibeeer</em>, and an old Zoltar machine. Zoltar, you guys.</p>
	<p>Check out the Julien&#8217;s catalogue&#8212;either MJ doesn&#8217;t own a <em>Moonwalker</em>, or he ain&#8217;t sellin&#8217; it.</p>
	<ul>
		<li><a  href="http://www.siliconera.com/2009/02/22/what-arcade-games-did-michael-jackson-own/" target="_blank" title="What Arcade Games Did Michael Jackson Own? at siliconera.com">Siliconera &#8211; What Arcade Games Did Michael Jackson Own?</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/07/07/tour-michael-jacksons-game-collection/' rel='bookmark' title='Tour Michael Jackson&#8217;s game collection'>Tour Michael Jackson&#8217;s game collection</a></li>
<li><a href='http://infinitelives.net/2009/06/28/remembering-michael-jackson/' rel='bookmark' title='Remembering Michael Jackson'>Remembering Michael Jackson</a></li>
<li><a href='http://infinitelives.net/2009/02/23/i-love-the-80s-michael-ian-black-was-really-into-ms-pac-man/' rel='bookmark' title='I Love the 80s: Michael Ian Black is REALLY into Ms. Pac-Man'>I Love the 80s: Michael Ian Black is REALLY into Ms. Pac-Man</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>&#8220;Generation Gaming&#8221; alludes to several video games in an extremely short period of time</title>
		<link>http://infinitelives.net/2009/02/22/generation-gaming-alludes-to-several-video-games-in-an-extremely-short-period-of-time/</link>
		<comments>http://infinitelives.net/2009/02/22/generation-gaming-alludes-to-several-video-games-in-an-extremely-short-period-of-time/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 22:48:22 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1309</guid>
		<description><![CDATA[This video, set to Dan Bull&#8217;s new track &#8220;Generation Gaming,&#8221; is actually pretty amazing: Taking control of / Somebody else&#8217;s console / With no remorse / That was so debauched! / My only thoughts were total scores on Tony Hawk / Or running amok in smug-g-ler&#8217;s runs / Smug-g-lin&#8217; guns and drugs for fun / [...]]]></description>
			<content:encoded><![CDATA[	<p>This video, set to Dan Bull&#8217;s new track &#8220;Generation Gaming,&#8221; is actually pretty amazing:</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/PuqsxnHlhTc" frameborder="0" allowFullScreen="true"> </iframe> </p>
<blockquote>Taking control of /
Somebody else&#8217;s console /
With no remorse /
That was so debauched! /
My only thoughts were total scores on Tony Hawk /
Or running amok in smug-g-ler&#8217;s runs /
Smug-g-lin&#8217; guns and drugs for fun /
And pullin&#8217; a gun on any NPC I see or stumble upon /
GTA3 /
made me inclined to kill repeatedly / 
The spinal chills /
Of Silent Hill /
Are still on my mind and creepin&#8217; me /
The fuck out!</blockquote>
	<p>Want more? Last month, Dan Bull released his first album, <a  href="http://cdbaby.com/cd/danbull" target="_blank" title="CD Baby: Dan Bull: Safe at cdbaby.com"><em>Safe</em></a>&#8212;generously, it&#8217;s available as a <a  href="http://www.megaupload.com/?d=HMMBYOTZ" target="_blank" title="Safe, all zipped up at megaupload.com">free download</a>, too, if you can suffer the lower audio quality. </p>
	<ul>
		<li><a  href="http://freshnut.co.uk/press/" target="_blank" title="Dan Bull - Safe - Electronic Press Kit at freshnut.co.uk">Freshnut.co.uk &#8211; Dan Bull &#8211; <em>Safe</em> &#8211; EPK</a></li>
	</ul>

 ]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Nintendo music on the melodica</title>
		<link>http://infinitelives.net/2009/01/26/nintendo-music-on-the-melodica/</link>
		<comments>http://infinitelives.net/2009/01/26/nintendo-music-on-the-melodica/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 06:17:26 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Mario Bros]]></category>
		<category><![CDATA[melodica]]></category>
		<category><![CDATA[Tetris]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1024</guid>
		<description><![CDATA[I love vintage children&#8217;s instruments, and I try to collect them. (It goes along with the edutainment thing, I guess.) I really like miniature accordions, toy pianos, and different types of glockenspiels. Usually I troll YouTube for ukulele covers, but tonight I figured, hey. Ukulele is stale. I ought to listen to melodica covers instead. [...]]]></description>
			<content:encoded><![CDATA[	<p>I love vintage children&#8217;s instruments, and I try to collect them. (It goes along with the edutainment thing, I guess.) I really like miniature accordions, toy pianos, and different types of glockenspiels.</p>
	<p>Usually I troll YouTube for <a  href="http://www.infinitelives.net/2008/09/06/still-alive-ukulele-covers/">ukulele covers</a>, but tonight I figured, <em>hey</em>. Ukulele is stale. I ought to listen to melodica covers instead.</p>
	<p>Now, the melodica is an interesting instrument. It looks like a child&#8217;s instrument, like some common recorder or penny whistle, but it has a really warm, organic sound that hints at its relation to the accordion and harmonica. But it doesn&#8217;t sound quite like any other instrument&#8212;the melodica is inscrutable. With both the melodica and the accordion, you get the sound of breathing, of little air valves pumping, which lends these instruments a &#8220;voice&#8221; that you don&#8217;t usually get either with wind instruments or with keyboards.</p>
	<p>And that is why I like the melodica.</p>
	<p>With no more ado, here are a handful of classic Nintendo songs as played on the melodica.</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/Fginccparbs" frameborder="0" allowFullScreen="true"> </iframe> <p class=small>This is the <em>Super Mario Bros</em> theme.</p></p>
	<p><span id="more-1024"></span> <iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/CaSuw7XBBek" frameborder="0" allowFullScreen="true"> </iframe> <p class=small>Just a snippet of the underwater theme from <em>Super Mario Bros</em>.</p></p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/xibiOMiDVMs" frameborder="0" allowFullScreen="true"> </iframe> <p class=small>By no means the best of the <em>Mario</em> themes, but this guy wins for pure pizazz. (Nice hat.)</p></p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/0SjYuNXoGQk" frameborder="0" allowFullScreen="true"> </iframe> <p class=small>The music from <em>Tetris</em> is a popular choice for fledgling YouTube performers. Here&#8217;s one of the best, augmented by a truly odd comedic performance.</p></p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/7-0fpqn90PU" frameborder="0" allowFullScreen="true"> </iframe> <p class=small>This rendition of the <em>Zelda</em> theme isn&#8217;t perfect, but it&#8217;s my favorite. Also, it looks like an <em>awesome</em> house party.</p></p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/XTaDHbcaJxE" frameborder="0" allowFullScreen="true"> </iframe> <p class=small>This cover of <em>Zelda</em>&#8217;s &#8220;Song of Storms&#8221; really benefits from its higher production values! (I&#8217;m also into the eye contact thing.)</p></p>
	<p>You&#8217;re welcome.</p>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/03/13/knock-yourself-out-with-these-classic-nintendo-beverages/' rel='bookmark' title='Knock yourself out with these classic Nintendo beverages'>Knock yourself out with these classic Nintendo beverages</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<title>1UP Show theme song on the ocarina</title>
		<link>http://infinitelives.net/2009/01/25/1up-show-theme-song-on-the-ocarina/</link>
		<comments>http://infinitelives.net/2009/01/25/1up-show-theme-song-on-the-ocarina/#comments</comments>
		<pubDate>Sun, 25 Jan 2009 08:31:09 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[1UP]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Squadron of Shame]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=989</guid>
		<description><![CDATA[I have a major soft spot for the Squadron of Shame, a videogames book club built around zealously attacking those artful games that no one seems to get around to playing (hence the titular, &#8220;shameful&#8221; feelings). The club&#8217;s frequent game playthroughs eventually and inevitably spun off in a podcast, for which the Squadron&#8217;s founders periodically [...]]]></description>
			<content:encoded><![CDATA[	<p>I have a major soft spot for the <a  href="http://www.1up.com/do/club?clubid=95936" target="_blank" title="The Squadron of Shame's club page on 1UP.com">Squadron of Shame</a>, a videogames book club built around zealously attacking those artful games that no one seems to get around to playing (hence the titular, &#8220;shameful&#8221; feelings). The club&#8217;s frequent game playthroughs eventually and inevitably spun off in a podcast, for which the Squadron&#8217;s founders periodically assemble across the globe and Skype together.</p>
	<p>In the <a  href="http://www.squadronofshame.com/files/squadcasts/M4A/noshame.m4a" target="_blank" title="Squadron of Shame's 'No Shame' podcast">most recent episode</a> of their podcast, <a  href="http://explodingbarrel.wordpress.com/" target="_blank">A.J.</a> suddenly announces that he has uploaded his video performance of the <a  href="http://www.youtube.com/watch?v=2TfK1tUrGJ4" rel="shadowbox[sbpost-989];player=swf;width=640;height=385;" target="_blank" title="1UP Show Opening, season 7">1UP Show theme song</a> (<a  href="http://www.youtube.com/watch?v=Ie2EJxTJ62c" rel="shadowbox[sbpost-989];player=swf;width=640;height=385;" target="_blank" title="orchestral version">here</a>, also) to YouTube, as performed on the iPhone&#8217;s &#8220;Ocarina&#8221; app. I&#8217;m familiar with the Ocarina application&#8212;it&#8217;s a nice little nod to <em>Zelda</em>&#8212;because &#8220;Ocarina&#8221; was named among <em>TIME Magazine</em>&#8217;s <a  href="http://www.time.com/time/specials/2008/top10/article/0,30583,1855948_1863793_1863800,00.html" target="_blank" title="Ocarina at TIME Magazine's Top 10 iPhone apps">Top 10 iPhone Apps of 2008</a>.</p>
	<p>There is nothing more resplendently geeky than announcing, on a podcast, that there is a YouTube video of you whistling into your iPhone, and more specifically, that you recorded it in honor of a popular videogame webcast. Here&#8217;s A.J.:</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/K1Cn2XVVOsg" frameborder="0" allowFullScreen="true"> </iframe></p>
	<p>Isn&#8217;t it eerie and melancholy? It&#8217;s perfect. <p class=small>I promise to type about something other than 1UP&#8217;s staff cuts soon.</p></p>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/01/21/the-1up-show-reborn/' rel='bookmark' title='The 1UP Show, reborn'>The 1UP Show, reborn</a></li>
<li><a href='http://infinitelives.net/2009/03/16/the-ocarina-of-rhyme/' rel='bookmark' title='The Ocarina of Rhyme'>The Ocarina of Rhyme</a></li>
<li><a href='http://infinitelives.net/2008/09/23/lttp-mega-man-9-theme-music-on-ukulele/' rel='bookmark' title='LTTP: Mega Man 9 theme music on ukulele'>LTTP: Mega Man 9 theme music on ukulele</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>6</slash:comments>
<enclosure url="http://www.squadronofshame.com/files/squadcasts/M4A/noshame.m4a" length="52666518" type="audio/mp4" />
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		<title>&#8217;8-Bit Jesus&#8217; is now my favorite thing about December</title>
		<link>http://infinitelives.net/2008/12/07/8-bit-jesus-is-now-my-favorite-thing-about-december/</link>
		<comments>http://infinitelives.net/2008/12/07/8-bit-jesus-is-now-my-favorite-thing-about-december/#comments</comments>
		<pubDate>Mon, 08 Dec 2008 05:57:56 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[i am 8-bit]]></category>
		<category><![CDATA[jude buffum]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[sidescroller]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=758</guid>
		<description><![CDATA[It&#8217;s nearly that time&#8212;and by &#8220;that time,&#8221; I mean Yule Time!&#8212;which means I am making my annual holiday mix CD. It&#8217;s a great way to save money on gifts. And thanks to Brian Kent&#8217;s blog, I am about to fill my mix with the styling sounds of Doctor Octoroc&#8217;s 8-Bit Jesus, a half-finished chiptune album [...]]]></description>
			<content:encoded><![CDATA[	<p>It&#8217;s nearly that time&#8212;and by &#8220;that time,&#8221; I mean Yule Time!&#8212;which means I am making my annual holiday mix CD. It&#8217;s a great way to save money on gifts.</p>
	<p>And thanks to <a  href="http://brianimation.com/?p=50" target="_blank" title="brianimation.com">Brian Kent&#8217;s blog</a>, I am about to fill my mix with the styling sounds of Doctor Octoroc&#8217;s <em><a  href="http://www.doctoroctoroc.com/video-game-inspired-music/8-bit-jesus-new-christmas-chip-tune-album/" target="_blank" title="8-bit Jesus: New Christmas Chip-tune Album at doctoroctoroc.com">8-Bit Jesus</a></em>, a half-finished chiptune album of traditional carols. Currently, nine complete tracks are available for download.</p>
	<p><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2008/12/8bitjesus.jpg" alt="" title="8bitjesus" width="495" height="112" /></p>
	<p>But here&#8217;s what is amazing: each carol has been reworked in the style of a treasured NES game&#8217;s music. So &#8220;The First Noël&#8221; is reconsidered as a moving Zelda theme. &#8220;Silent Night&#8221; inexplicably translates into a powerful Mega Man anthem.</p>
	<p>And then there&#8217;s my favorite song&#8212;although at least five other tracks are competing for the title&#8212;the Christmassy ditty, &#8220;<a  href="http://www.doctoroctoroc.com/8BitJesus/07%20Little%20Drummer%20Nemo.mp3" rel="shadowbox[sbpost-758];player=flv;width=500;height=0;" target="_blank">Little Drummer Nemo</a>.&#8221;</p>
	<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="undefined" /><param name="flashvars" value="duration=33&#038;file=http://www.doctoroctoroc.com/8BitJesus/07%20Little%20Drummer%20Nemo.mp3&#038;backcolor=#9BBB38&#038;frontcolor=333333&#038;lightcolor=#F8981D&#038;screencolor=#F8981D" /><param name="src" value="http://infinitelives.net/player.swf" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://infinitelives.net/player.swf" flashvars="duration=33&#038;file=http://www.doctoroctoroc.com/8BitJesus/07%20Little%20Drummer%20Nemo.mp3&#038;backcolor=#9BBB38&#038;frontcolor=333333&#038;lightcolor=#F8981D&#038;screencolor=#F8981D" bgcolor="undefined"></embed></object></p>
	<p>What a perfect track! What was a sombre melody about wide-eyed wonderment is reenvisioned as snappy action music from my <a  href="http://www.youtube.com/watch?v=vxnJ7mBrEAk" rel="shadowbox[sbpost-758];player=swf;width=640;height=385;" target="_blank">favorite game about childhood</a>. So it&#8217;s unexpected, but it makes perfect sense.</p>
	<p><em>8-Bit Jesus</em>&#8217; first nine tracks are available for download, whether one-at-a-time, or all together as one giant RAR/ZIP file, intending for unzipping/disRARing.</p>
	<ul>
		<li><a  href="http://www.doctoroctoroc.com/video-game-inspired-music/8-bit-jesus-new-christmas-chip-tune-album/" target="_blank">Doctor Octoroc &#8211; 8-Bit Jesus: New Christmas Chip-tune Album</a> (<a  href="http://brianimation.com/?p=50" target="_blank">via</a>)</li>
	</ul>
	<ul>
		<li><strong>UPDATE</strong>: Download or stream <em>8-Bit Jesus</em> <a  href="http://www.doctoroctoroc.com/8BitJesus/" target="_blank">here</a>.</li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2008/12/08/the-other-8-bit-jesus/' rel='bookmark' title='The other 8-Bit Jesus'>The other 8-Bit Jesus</a></li>
<li><a href='http://infinitelives.net/2009/03/17/tripping-to-the-blips-of-bittrip-beat/' rel='bookmark' title='Tripping to the blips of Bit.trip Beat'>Tripping to the blips of Bit.trip Beat</a></li>
<li><a href='http://infinitelives.net/2009/08/02/the-core-basics-of-bit-trip-core/' rel='bookmark' title='The core basics of Bit.trip Core'>The core basics of Bit.trip Core</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>9</slash:comments>
<enclosure url="http://www.doctoroctoroc.com/8BitJesus/07%20Little%20Drummer%20Nemo.mp3" length="1358105" type="audio/mpeg" />
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		<title>Lead: synesthesia homebrew for the 2600</title>
		<link>http://infinitelives.net/2008/10/25/lead-synesthasia-homebrew-for-the-2600/</link>
		<comments>http://infinitelives.net/2008/10/25/lead-synesthasia-homebrew-for-the-2600/#comments</comments>
		<pubDate>Sat, 25 Oct 2008 19:23:21 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Ephemera]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[2600]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[emulation]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[synesthesia]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=649</guid>
		<description><![CDATA[I cannot wait for Lead to come out. Granted, it&#8217;s already out. You can download the ROM (edit: no, no, download this one) and play it right now in a 2600 emulator like Stella. A warning: it&#8217;s tough. Lead is a music shmup from programmer Simone Serra, designed for the Atari 2600. It boasts unforgiving [...]]]></description>
			<content:encoded><![CDATA[	<p>I cannot wait for <strong>Lead</strong> to come out.</p>
	<p>Granted, it&#8217;s already out. You can <a  href="http://www.atariage.com/forums/index.php?act=attach&#038;type=post&#038;id=78919" target="_blank">download the ROM</a> (edit: no, no, <a  href="http://www.atariage.com/forums/index.php?act=attach&#038;type=post&#038;id=109610" target="_blank">download this one</a>) and play it right now in a 2600 emulator like Stella. A warning: it&#8217;s <em>tough</em>.</p>
	<p><img class="alignnone size-full wp-image-650" title="Lead" src="http://www.infinitelives.net/wp-content/uploads/2008/10/lead.jpg" alt="" width="490" height="321" /></p>
	<p>Lead is a music shmup from programmer Simone Serra, designed for the Atari 2600. It boasts unforgiving gameplay and a catchy &#8216;glitch&#8217; soundtrack.</p>
	<p>As for the game&#8217;s music mechanics, freelancer/archivist/programming hobbyist <a  title="GameRoom Blitz" href="http://www.lakupo.com/grblitz/" target="_blank">Jess Ragan</a> says, &#8220;Simone [Serra] has done what Tetsuya Mizuguchi could not: create a &#8216;synesthetic&#8217; shooter that is not entirely dependent on pretty graphics and a pretentious art direction.&#8221; His review of an earlier build of Lead, below:</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/iUtvBRRCDLU" frameborder="0" allowFullScreen="true"> </iframe></p>
	<p>A little over a week ago, AtariAge announced the winner of the <a  title="AtariAge - Lead Label Contest" href="http://atariage.com/features/contests/Lead/" target="_blank">Lead Label Contest</a>. The game will ship&#8212;with pretty labels on real Atari carts, as God intended!&#8212;this December.</p>
	<ul>
		<li><a  title="Retrospective(?): Lead 16k for the Atari 2600 at retrothing.com" href="http://www.retrothing.com/2008/10/retrospective-l.html" target="_blank">Retro Thing &#8211; Retrospective(?): Lead 16k for the Atari 2600</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2010/09/16/hello-homebrew-halo-2600/' rel='bookmark' title='Hello, Homebrew: Halo 2600'>Hello, Homebrew: Halo 2600</a></li>
<li><a href='http://infinitelives.net/2009/07/09/the-2600-post-something-old-something-new-and-something-lost/' rel='bookmark' title='The 2600 Post: something old, something new, and something lost'>The 2600 Post: something old, something new, and something lost</a></li>
<li><a href='http://infinitelives.net/2009/03/17/synesthesia-in-early-gaming-nes-style/' rel='bookmark' title='Synesthesia in early gaming, NES style'>Synesthesia in early gaming, NES style</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>LTTP: Mega Man 9 theme music on ukulele</title>
		<link>http://infinitelives.net/2008/09/23/lttp-mega-man-9-theme-music-on-ukulele/</link>
		<comments>http://infinitelives.net/2008/09/23/lttp-mega-man-9-theme-music-on-ukulele/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 11:26:42 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Famicom]]></category>
		<category><![CDATA[French]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[muxtape]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Ray Barnholt]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[ukulele]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[WiiWare]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=480</guid>
		<description><![CDATA[I am still humming along with ukulele covers of video game theme music. Tonight, for instance, I was trying to remember where my favorite Kid Icarus theme cover had come from. I&#8217;d first heard it on Ray Barnholt&#8217;s excellent Famicom muxtape, which is now&#8212;and for the foreseeable future&#8212;nonexistent. Fortunately, one quick, successful google revealed that [...]]]></description>
			<content:encoded><![CDATA[	<p>I am still humming along with <a  href="http://www.boingboing.net/2008/09/13/ukelele-covers-of-jo.html" target="_blank" title="Still Alive ukulele covers at boingboing.net">ukulele covers</a> of video game theme music. Tonight, for instance, I was trying to remember where my favorite <a  href="http://tamurasse.free.fr/ukulele/Tanguy_Ukulele_Orchestra_-_Kid_Icarus.mp3" rel="shadowbox[sbpost-480];player=flv;width=500;height=0;" title="Kid Icarus - 1st Stage at miniclash.com/tuo">Kid Icarus theme cover</a> had come from. I&#8217;d first heard it on Ray Barnholt&#8217;s excellent Famicom muxtape, which is now&#8212;and for the foreseeable future&#8212;nonexistent. Fortunately, one quick, successful google revealed that the musician I was looking for is none other than the <strong>Tanguy Ukulele Orchestra</strong>.</p>
	<p><center><img src="http://www.infinitelives.net/wp-content/uploads/2008/09/megaman9.jpg" title="mega man 9 logo" border=1 /></center></p>
	<p>And while what follows apparently made some web-rounds back in July&#8212;I hate it when that happens!&#8212;I nonetheless feel vindicated in reposting it, thanks to yesterday&#8217;s North American <a  href="http://www.youtube.com/watch?v=8YIis8GbgwM" rel="shadowbox[sbpost-480];player=swf;width=640;height=385;" target="_blank" title="Mega Man 9 trailer">WiiWare launch of Mega Man 9</a>. So! Here is the Mega Man 9 theme music, as lovingly realized by the Tanguy Ukulele Orchestra:</p>
	<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="undefined" /><param name="flashvars" value="duration=33&#038;file=http://infinitelives.net/music/TUO-Megaman9.mp3&#038;backcolor=#9BBB38&#038;frontcolor=333333&#038;lightcolor=#F8981D&#038;screencolor=#F8981D" /><param name="src" value="http://infinitelives.net/player.swf" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://infinitelives.net/player.swf" flashvars="duration=33&#038;file=http://infinitelives.net/music/TUO-Megaman9.mp3&#038;backcolor=#9BBB38&#038;frontcolor=333333&#038;lightcolor=#F8981D&#038;screencolor=#F8981D" bgcolor="undefined"></embed></object></p>
	<p>The musician&#8217;s entire oeuvre is available for both listening and downloading at the official Tanguy Ukulele website (see below).</p>
	<ul>
		<li><a  href="http://www.miniclash.com/tuo/" target="_blank" title="Tanguy Ukulele Orchestra at miniclash.com">Miniclash &#8211; Tanguy Ukulele Orchestra</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2008/08/22/146/' rel='bookmark' title='Mega Man cupcakes look cute, yummy, accurate'>Mega Man cupcakes look cute, yummy, accurate</a></li>
<li><a href='http://infinitelives.net/2011/07/14/ancient-mega-man-by-anak-binal/' rel='bookmark' title='&#8220;Ancient Mega Man&#8221; by Anak Binal'>&#8220;Ancient Mega Man&#8221; by Anak Binal</a></li>
<li><a href='http://infinitelives.net/2008/09/06/still-alive-ukulele-covers/' rel='bookmark' title='&#8220;Still Alive&#8221; ukulele covers'>&#8220;Still Alive&#8221; ukulele covers</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
<enclosure url="http://tamurasse.free.fr/ukulele/Tanguy_Ukulele_Orchestra_-_Kid_Icarus.mp3" length="2388242" type="audio/mpeg" />
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		<title>Happy first anniversary to The Hacktory</title>
		<link>http://infinitelives.net/2008/09/23/happy-first-anniversary-to-the-hacktory/</link>
		<comments>http://infinitelives.net/2008/09/23/happy-first-anniversary-to-the-hacktory/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 08:49:06 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Places and Events]]></category>
		<category><![CDATA[art installation]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[crafts]]></category>
		<category><![CDATA[Current TV]]></category>
		<category><![CDATA[demoscene]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[geeky]]></category>
		<category><![CDATA[Hacks]]></category>
		<category><![CDATA[handmade]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[lifehack]]></category>
		<category><![CDATA[love]]></category>
		<category><![CDATA[party]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=471</guid>
		<description><![CDATA[I&#8217;m kind of loving Philadelphia lately. I love Geekadelphia, from whom I have borrowed liberally (shout-out to Eric!). I love the lads at Gamervision. I love the Liberty Bell and all it represents, which is liberty. And then there&#8217;s the VGXPO, which is something that is also in Philadelphia. And now I am completely in [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.infinitelives.net/wp-content/uploads/2008/09/hacktory_one_year_anniversary.jpg" border="1" alt="" hspace="10" vspace="10" width="200" height="214" align="left" />I&#8217;m kind of loving Philadelphia lately. I love <a  title="Geekadelphia.com" href="http://geekadelphia.com/" target="_blank">Geekadelphia</a>, from whom I have borrowed liberally (shout-out to Eric!). I love the lads at <a  title="Gamervision.com" href="http://www.gamervision.com/" target="_blank">Gamervision</a>. I love the Liberty Bell and all it represents, which is liberty. And then there&#8217;s the <a  title="VGXPO at videogame.net" href="http://www.videogame.net/" target="_blank">VGXPO</a>, which is something that is also in Philadelphia.</p>
	<p>And now I am completely in love with <a  title="the hacktory dot org" href="http://thehacktory.org/" target="_blank">The Hacktory</a>.</p>
	<p>While I was questing through current.com in search of the <a  title="Gaymers now playing on Current TV" href="http://www.infinitelives.net/2008/09/23/gaymers-now-playing-on-current-tv/" target="_blank">Gaymers video</a>, I came across &#8220;Geeks and Toys Go Wild,&#8221; a viewer-created video of a Hacktory-sponsored event. The tiny DIY fest is so rough-around-the-edges and charming, just magical LEDs and chip music and, probably, alcohol. The Hactory video at Current may never make it all the way to TV, so&#8212;for now at least&#8212;you&#8217;ll have to check it out online, either <a  title="Geeks and Toys Go Wild at current.com" href="http://current.com/items/89282712_geeks_and_toys_go_wild" target="_blank">here</a> or embedded here:</p>
	<p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="400" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://current.com/e/89282712/en_US" /><embed type="application/x-shockwave-flash" width="400" height="400" src="http://current.com/e/89282712/en_US" allowscriptaccess="always" allowfullscreen="true" wmode="transparent"></embed></object></center></p>
	<p>I feel like there is this incredible nerd culture in Philadelphia that the rest of humanity doesn&#8217;t know about. Specifically, the goings-on at The Hacktory&#8212;classes on how to design circuit boards, or events with chiptune musicians dimly lit by demoscene graphics&#8212;remind me, bittersweetly, of the art collective gatherings and <a  title="Version Fest" href="http://www.versionfest.org/" target="_blank">events</a> that so captured my imagination when I was some college kid having her first brush with adulthood in her first real city. These community events were sincere, earnest, and wholly unmarketable. They were, to quote the <em>Philadelphia Weekly</em>, &#8220;<a  title="Authentic Geek, says Lit Gloss" href="http://thehacktory.org/blogs/v/quotauthentic-geekquot-says-lit-gloss" target="_blank">Authentic Geek</a>.&#8221;</p>
	<p>Incidentally, The Hacktory <a  title="One year anniversary" href="http://thehacktory.org/blogs/elektropionir/one-year-anniversary" target="_blank">turns one year old</a> this month, hence the illustration of a layer-cake with LEDs that I am &#8216;borrowing&#8217; from their blog.</p>
	<ul>
		<li><a  title="Geeks and Toys Go Wild at current.com" href="http://current.com/items/89282712_geeks_and_toys_go_wild" target="_blank">Current.com &#8211; Geeks and Toys Go Wild</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/03/11/invader_attacks_again/' rel='bookmark' title='Invader attacks again'>Invader attacks again</a></li>
<li><a href='http://infinitelives.net/2010/12/23/happy-holidays-from-the-wilderness/' rel='bookmark' title='Happy holidays from the Wilderness'>Happy holidays from the Wilderness</a></li>
<li><a href='http://infinitelives.net/2011/12/25/happy-holidays-1986-style/' rel='bookmark' title='Happy holidays! 1986 style'>Happy holidays! 1986 style</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://infinitelives.net/2008/09/23/happy-first-anniversary-to-the-hacktory/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Would you like to play a game?</title>
		<link>http://infinitelives.net/2008/09/19/would-you-like-to-play-a-game/</link>
		<comments>http://infinitelives.net/2008/09/19/would-you-like-to-play-a-game/#comments</comments>
		<pubDate>Sat, 20 Sep 2008 00:12:47 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Ephemera]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[WarGames]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=435</guid>
		<description><![CDATA[A little something in my inbox from my friend Dave Gottwald: So I&#8217;m a huge fan of the film WarGames, and they just did a very limited release of the soundtrack for the film&#8217;s 25th anniversary this year. The whole disc is filled with great moog-ish synth early 80s stuff.Attached is the synth-pop track off [...]]]></description>
			<content:encoded><![CDATA[	<p>A little something in my inbox from my friend <a  href="http://themerica.org/" target="_blank">Dave Gottwald</a>:</p>
<blockquote><strong>So I&#8217;m a huge fan of the film <em>WarGames</em>, and they just did a very limited release of the soundtrack for the film&#8217;s 25th anniversary this year. The whole disc is filled with great moog-ish synth early 80s stuff.</strong></blockquote><p></p><blockquote><strong>Attached is the synth-pop track off the album called &#8220;Video Fever&#8221; about arcade games. Great vocals and keyboards. I thought you would really enjoy. </strong></blockquote>
	<p>And Dave&#8217;s right: I did really enjoy it, and you might, too. </p>
	<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="200" height="20" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="undefined" /><param name="flashvars" value="duration=33&#038;file=http://infinitelives.net/music/Video%20Fever.mp3&#038;backcolor=#9BBB38&#038;frontcolor=333333&#038;lightcolor=#F8981D&#038;screencolor=#F8981D" /><param name="src" value="http://infinitelives.net/player.swf" /><embed type="application/x-shockwave-flash" width="200" height="20" src="http://infinitelives.net/player.swf" flashvars="duration=33&#038;file=http://infinitelives.net/music/Video%20Fever.mp3&#038;backcolor=#9BBB38&#038;frontcolor=333333&#038;lightcolor=#F8981D&#038;screencolor=#F8981D" bgcolor="undefined"></embed></object></p>
	<p><strong>Midnight PST edit</strong>: Thanks to <a  href="http://www.docpop.org/" title="Doctor Popular" target="_blank">Doctor Popular</a>&#8217;s contribution in the comments, we now know that the composer of <em>WarGames</em> was also in a band called The Beepers. &#8220;Video Fever&#8221; is a Beepers single.</p>
	<p>The <em>WarGames</em> OST is limited to only 2500 copies, and it&#8217;s priced to move at US$20. You can buy it (and listen to the movie&#8217;s theme music!) <a  href="http://store.intrada.com/s.nl/it.A/id.5797/.f" target="_blank" title="WARGAMES - Intrada Special Collection Volume 65">here</a>.</p>

 ]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>&#8220;Thank You Mario But Our Princess Is in Another Castle,&#8221; by the Mountain Goats and Kaki King</title>
		<link>http://infinitelives.net/2008/09/08/thank-you-mario-but-our-princess-is-in-another-castle-by-the-mountain-goats-and-kaki-king/</link>
		<comments>http://infinitelives.net/2008/09/08/thank-you-mario-but-our-princess-is-in-another-castle-by-the-mountain-goats-and-kaki-king/#comments</comments>
		<pubDate>Mon, 08 Sep 2008 22:17:44 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Ephemera]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Mario Bros]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=407</guid>
		<description><![CDATA[John Darnielle specializes in melancholy, sometimes sparse narrative-songs, so no real surprise there, right? But nothing could have really prepared me for this. Darnielle, better known as the band The Mountain Goats, collaborated with fellow singer-songwriter Kaki King on the video game -themed single, &#8220;Thank You Mario But Our Princess Is in Another Castle.&#8221; It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[	<p>John Darnielle specializes in melancholy, sometimes sparse narrative-songs, so no real surprise there, right? But nothing could have really prepared me for this.</p>
	<p>Darnielle, better known as the band The Mountain Goats, collaborated with fellow singer-songwriter Kaki King on the video game -themed single, &#8220;Thank You Mario But Our Princess Is in Another Castle.&#8221; It&#8217;s the final track from Darnielle and King&#8217;s upcoming vinyl-only (?!) EP, <em>Black Pear Tree</em>.</p>
	<p><embed src="http://infinitelives.net/player.swf" width="200" height="20" bgcolor="undefined" allowscriptaccess="always" allowfullscreen="true" flashvars="duration=33&#38;file=http://infinitelives.net/music/mountaingoats-thankyoumario.mp3&#38;backcolor=#9BBB38&#38;frontcolor=333333&#38;lightcolor=#F8981D&#38;screencolor=#F8981D" /></p>
	<p>Apparently this song <a  href="http://www.pitchforkmedia.com/article/download/145282-premiere-the-mountain-goats-and-kaki-king-thank-you-mario-but-our-princess-is-in-another-castle-mp3-stream" target="_blank" title="Thank You Mario But Our Princess Is in Another Castle at pitchforkmedia.com">debuted on Pitchfork</a> late last week. In the accompanying blurb there, Darnielle explains: &#8220;The song is sung from the point of view of Toad.&#8221;</p>
	<p>Stereogum helpfully <a  href="http://stereogum.com/archives/mp3/new-mountain-goats-kaki-king-thank-you-mario-b_019771.html" target="_blank" title="New Mountain Goats and Kaki King at stereogum.com">posted the dates</a> of Darnielle and King&#8217;s &#8220;Last Happy Night of Your Life&#8221; autumn tour, which includes stops in major metropoleis like SF, Chicago, NYC, Austin, and Brooklyn. Concertgoers will be able to pick up the Darnielle/King EP at the shows.</p>
	<p>(<a  href="http://www.nerve.com/CS/blogs/61fps/archive/2008/09/08/the-one-thing-i-know-how-to-say-quot-thank-you-mario-quot.aspx" target="_blank" title="The One Thing I Know How to Say: 'Thank you Mario...' at 61 Frames Per Second">Via 61 Frames Per Second</a>)</p>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2010/08/03/2824/' rel='bookmark' title='Donkey Kong battles Mario in Bowser&#8217;s castle'>Donkey Kong battles Mario in Bowser&#8217;s castle</a></li>
<li><a href='http://infinitelives.net/2009/04/01/calculating-gravity-or-rather-acceleration-due-to-gravity-in-mario-games/' rel='bookmark' title='Calculating gravity (or, rather, acceleration due to gravity) in Mario games'>Calculating gravity (or, rather, acceleration due to gravity) in Mario games</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>&#8220;Still Alive&#8221; ukulele covers</title>
		<link>http://infinitelives.net/2008/09/06/still-alive-ukulele-covers/</link>
		<comments>http://infinitelives.net/2008/09/06/still-alive-ukulele-covers/#comments</comments>
		<pubDate>Sat, 06 Sep 2008 14:16:09 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Ephemera]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[jonathan coulton]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[ukulele]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[weird]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=391</guid>
		<description><![CDATA[Scott Sharkey&#8217;s favorite kid on YouTube plays ukulele. So does mine. Scott Sharkey&#8217;s kid does a cover of &#8220;Still Alive.&#8221; So does mine. So of course S.S. and I compared videos. And we&#8217;re in agreement: we have to get these two kids together. If there is a god, these two will meet and fall in [...]]]></description>
			<content:encoded><![CDATA[	<p>Scott Sharkey&#8217;s favorite kid on YouTube plays ukulele. So does mine. Scott Sharkey&#8217;s kid does a cover of &#8220;Still Alive.&#8221; So does mine.</p>
	<p>So of course S.S. and I compared videos.</p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/_cUSO0932vo" frameborder="0" allowFullScreen="true"> </iframe></p>
	<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/MznxaqH1XI0" frameborder="0" allowFullScreen="true"> </iframe></p>
	<p>And we&#8217;re in agreement: we have to get these two kids together. If there is a god, these two will meet and fall in love.</p>
	<p>And they even both do a twee little thumbs-up at the end of their songs! Which makes me wonder whether the boy had never seen the teenaged girl&#8217;s YouTube video&#8212;but more likely than that, their love is simply <em>meant to be</em>.</p>
	<p><strong>Sept. 13 edit</strong>: Regarding the charming thumbs-up punctuating each ukulele performance! One <a  title="Roo Reynolds dot com" href="http://rooreynolds.com/" target="_blank">Roo Reynolds</a> captured a still of each thumbs-up, which now lives at his Flickr account <a  title="Cute 'Still Alive' covers at flickr.com" href="http://www.flickr.com/photos/rooreynolds/2853255400/" target="_blank">here</a>. Aww!</p>
	<p><a  href="http://www.infinitelives.net/wp-content/uploads/2008/09/2853255400_7395fe439a.jpg" rel="shadowbox[sbpost-391];player=img;" title="2853255400_7395fe439a"><img class="alignnone size-full wp-image-432" style="border: 1px solid black;" title="2853255400_7395fe439a" src="http://www.infinitelives.net/wp-content/uploads/2008/09/2853255400_7395fe439a.jpg" alt="" width="313" height="500" /></a></p>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2008/09/23/lttp-mega-man-9-theme-music-on-ukulele/' rel='bookmark' title='LTTP: Mega Man 9 theme music on ukulele'>LTTP: Mega Man 9 theme music on ukulele</a></li>
<li><a href='http://infinitelives.net/2008/08/17/hilarious-cringe-inducing-email-from-13-years-ago/' rel='bookmark' title='Hilarious, cringe-inducing email from 13 years ago'>Hilarious, cringe-inducing email from 13 years ago</a></li>
</ol></p>]]></content:encoded>
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