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<channel>
	<title>Infinite Lives &#187; Other literature</title>
	<atom:link href="http://infinitelives.net/category/other/feed/" rel="self" type="application/rss+xml" />
	<link>http://infinitelives.net</link>
	<description>Exploring the value of games-as-iconography in art, literature, and popular culture</description>
	<lastBuildDate>Thu, 02 Feb 2012 17:34:55 +0000</lastBuildDate>
	<language>en</language>
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			<item>
		<title>&#8220;Daily&#8221; Linksplosion: experiential games writing</title>
		<link>http://infinitelives.net/2012/01/24/daily-linksplosion-great-experiential-writing-on-the-internet/</link>
		<comments>http://infinitelives.net/2012/01/24/daily-linksplosion-great-experiential-writing-on-the-internet/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 06:34:19 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Nonfiction]]></category>
		<category><![CDATA[Other literature]]></category>
		<category><![CDATA[avatars]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[poetry]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://infinitelives.net/?p=4538</guid>
		<description><![CDATA[Some time ago I stopped understanding how to use the Deli.cio.us cron; I&#8217;ve consequently relaxed in culling roundups of games-related writing I like. This, I think, is bad. I wonder how much terrific writing is slipping past me. So I am back with an all new, not-automated Linksplosion. By the way. It&#8217;s Death Week at [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://infinitelives.net/wp-content/uploads/2012/01/stuhorvath-498x280.jpg" alt="absolutely robbed from Stu Horvath, by Stu Horvath" title="absolutely robbed from Stu Horvath, by Stu Horvath" width="498" height="280" class="aligncenter size-medium wp-image-4539" /></p>
	<p>Some time ago I stopped understanding how to use the Deli.cio.us cron; I&#8217;ve consequently relaxed in culling roundups of games-related writing I like. This, I think, is bad. I wonder how much terrific writing is slipping past me.</p>
	<p>So I am back with an all new, not-automated Linksplosion.</p>
	<p><hr style='width:100%;'/></p>
	<p>By the way. It&#8217;s Death Week at <a  href="http://www.unwinnable.com">Unwinnable</a>, and I am very proud of its EIC, Stu Horvath. His piece, &#8220;<a  href="http://www.unwinnable.com/2012/01/23/death-and-gaming/">On Death and Gaming</a>,&#8221; was reprinted today at <a  href="http://kotaku.com/5878849/on-death-and-gaming">Kotaku</a>.</p>
	<p>The column stands on its own, but the explosion of reminiscence and reflection in the comments really underscores what cathartic, nourishing work Horvath has done.</p>
	<p>There is a style of good experiential writing, and maybe it takes a certain type of experience, then, to know it when you see it. When people know it, though, they are on the same page. They gush. Check the comments. (Also, <a  href="http://www.unwinnable.com/2012/01/24/an-inoculation-against-grief/">see the story&#8217;s second half</a>. Also, there is newly a <a  href="http://www.unwinnable.com/2012/01/25/a-silver-lining-of-sorts/">third act</a>, which is the most fascinating of all of them, to me, except it waits until its very last paragraphs to even acknowledge video games. I think this is fine.)</p>
	<p>The allure of &#8220;retro gaming&#8221; could well have a great deal to do with memory, with remembering where you were and what you were doing when you felt this one thing. I could make so much more fuss over why video games and death and loss and loneliness are all so connected, but I will stay simple, recommend that you read Stu&#8217;s articles, and encourage you to think about how video games connect to your own sense of grief and loss. Because it&#8217;s there, it&#8217;s there, even if you haven&#8217;t connected all these intermingling narratives yet.</p>
	<p><hr style='width:100%;'/></p>
	<p>I am also into <a  href="http://infinitelives.net/tag/emergent-gaming">emergent gaming</a> and, uh, <a  href="https://files.dreamhost.com/158592/all_the_spaces.pdf/">agoraphobia</a>.</p>
	<p>This is why I really appreciate writer Shaun Gannon&#8217;s piece &#8220;<a  href="http://thetimewornwhat.blogspot.com/2011/12/0.html">Professional Gamer</a>.&#8221; Gannon has been experimenting with some different types of writing, and this one is maybe like a poem about fearfulness. I bet you&#8217;ll like it.</p>
	<p>I shouldn&#8217;t try to explain anything else, and anyway, you people are not dense.</p>
	<p><hr style='width:100%;'/></p>
	<p>The website Critical Distance recently invited games writers to discuss &#8220;<a  href="http://www.critical-distance.com/2012/01/16/bort-january-12-roundup/">being <em>other</em></a>.&#8221;</p>
	<p>Kotaku Australia editor Mark Serrels was up for the challenge, and his &#8220;<a  href="http://www.kotaku.com.au/2012/01/meeting-my-daughter-for-the-first-time-in-the-sims/">Meeting My Daughter for the First Time (In the Sims)</a>&#8221; really struck me.</p>
	<p>I am scared of babies, but I am getting to the age where I ought to reconsider my worry, too. But there is a bigger thought, here&#8212;about avatars, about artifice, simulacra, that movie <em>Synecdoche, NY</em>&#8212;that also occurred to me. I like thinking about how we <a  href="http://infinitelives.net/2009/01/12/avatars-part-ii-of-iii-cartooning-or-the-importance-of-hair/">do and do not resemble our own avatars</a>, about how self-perception is so skewed. But Serrels&#8217; essay goes a step further.</p>
	<p>I have heard of people using video game sports simulations to play &#8220;future games&#8221; and estimate sports brackets, as if sports video games could be accurate ecosystems anyway.</p>
	<p>But suppose you were able to use a game to simulate your future son or daughter? Suppose you were secretly and grimly terrified about seeing the outcome? Suppose you played <em>The Sims</em> and discovered your own sense of relief? I am all for existentialism and all its blues, but this was a surprisingly pleasant column.</p>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2011/11/07/on-writing-for-print/' rel='bookmark' title='On writing for print'>On writing for print</a></li>
</ol></p>]]></content:encoded>
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		<title>Alec and Shanna starring in: What</title>
		<link>http://infinitelives.net/2009/11/16/alec-and-shanna-starring-in-what/</link>
		<comments>http://infinitelives.net/2009/11/16/alec-and-shanna-starring-in-what/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 18:24:33 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[bizarre]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=2352</guid>
		<description><![CDATA[There is so much more where that came from, if you can stand it. Classic Computer Magazine Archive &#8211; Tandy Computer Whiz Kids Comics via Superlevel Related posts: Christian Bale&#8217;s Pac-Man cereal ad Faceless sex symbol]]></description>
			<content:encoded><![CDATA[	<p><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2009/11/computerthatsaidnotodrugs-498x765.jpg" alt="computerthatsaidnotodrugs" title="computerthatsaidnotodrugs" width="498" height="765" class="alignnone size-medium wp-image-2351" /></p>
	<p>There is <em>so much more</em> where that came from, if you can stand it.</p>
	<ul>
		<li><a  href="http://www.atarimagazines.com/whizkids/index.php" target="_blank">Classic Computer Magazine Archive &#8211; Tandy Computer Whiz Kids Comics</a> via <a  href="http://www.superlevel.de/spielkram/tandy-computer-whiz-kids-comics" target="_blank">Superlevel</a></li>
	</ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2009/05/28/christian-bales-pac-man-cereal-ad/' rel='bookmark' title='Christian Bale&#8217;s Pac-Man cereal ad'>Christian Bale&#8217;s Pac-Man cereal ad</a></li>
<li><a href='http://infinitelives.net/2010/08/10/faceless-sex-symbol/' rel='bookmark' title='Faceless sex symbol'>Faceless sex symbol</a></li>
</ol></p>]]></content:encoded>
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		<title>Dr. Mario on health care</title>
		<link>http://infinitelives.net/2009/03/12/dr-mario-on-health-care/</link>
		<comments>http://infinitelives.net/2009/03/12/dr-mario-on-health-care/#comments</comments>
		<pubDate>Thu, 12 Mar 2009 13:46:36 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Other literature]]></category>
		<category><![CDATA[Short fiction]]></category>
		<category><![CDATA[Mario Bros]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1447</guid>
		<description><![CDATA[For nearly two decades, I have been a resident doctor at the Mushroom Kingdom Hospital, in the Division of Virus Research. Patients depend on my Megavitamins to eradicate a seemingly never-ending stream of horrible viruses. Under a microscope, the viruses appear multicolored, with gloved hands and feet. Sometimes, they appear to have demonic faces. In [...]]]></description>
			<content:encoded><![CDATA[<blockquote><strong>For nearly two decades, I have been a resident doctor at the Mushroom Kingdom Hospital, in the Division of Virus Research. Patients depend on my Megavitamins to eradicate a seemingly never-ending stream of horrible viruses. Under a microscope, the viruses appear multicolored, with gloved hands and feet. Sometimes, they appear to have demonic faces. In my nightmares, they laugh at me.</strong></blockquote>
	<p><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2009/03/drmario.gif" alt="drmario" title="drmario" width="498" height="239" class="alignnone size-full wp-image-1454" /></p>
	<p><em>Usually</em>, I try to post things I assume we citizens of the Internet have not yet seen&#8212;fan art, for instance, or dopey YouTube videos from three years ago. But I do love <em>McSweeney&#8217;s</em>, both print and online, and especially when it acknowledges its secret and undying <a  href="http://www.infinitelives.net/2008/08/23/tips-and-tricks-from-mcsweeneys/">love for videogames</a>.</p>
	<p>Therefore, even though you have already read it, I cannot sideline BoingBoing for its most excellent discovery, that of Marco Kaye&#8217;s <em>Dr. Mario Weighs in on Universal Health Care</em>:</p>
	<p>&#8220;Consider the hostile planet Zebes, which the female warrior Samus liberated many years ago.&#8221; Kaye is right! Despite Samus&#8217; work, Zebes is totally teeming with viral wildlife. I could easily catch an X Parasite there! Well, I&#8217;m convinced; I&#8217;m moving to Mushroom Kingdom.</p>
	<ul>
		<li><a  href="http://mcsweeneys.net/2009/3/11kaye.html" target="_blank" title="Dr. Mario Weighs In on Universal Health Care. at mcsweeneys.net">McSweeney&#8217;s Internet Tendency &#8211; Dr. Mario Weighs In on Universal Health Care</a> (<a  href="http://www.boingboing.net/2009/03/11/dr-mario-agitates-fo.html" target="_blank" title="Dr. Mario agitates for universal health care in Mushroom Kingdom at boingboing.net">via</a>)</li>
	</ul>

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		<title>&#8220;An interview with the designer of Braid&#8221;</title>
		<link>http://infinitelives.net/2008/08/28/an-interview-with-the-designer-of-braid/</link>
		<comments>http://infinitelives.net/2008/08/28/an-interview-with-the-designer-of-braid/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 14:51:10 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[braid]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indie design]]></category>
		<category><![CDATA[Jonathan Blow]]></category>
		<category><![CDATA[jonathan blow may be an alien]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=218</guid>
		<description><![CDATA[Chainsawsuit is a pretty weird comic. It isn&#8217;t specifically a comic about video games, but its author does play games. He also thinks about cooking, doctors, and Superman. This strip is from last week. I like it a lot. Chainsawsuit &#8211; Braid (via) Related posts: Crayon Physics creator buys a 360 so he can download [...]]]></description>
			<content:encoded><![CDATA[	<p><a  title="chainsawsuit dot com" href="http://www.chainsawsuit.com" target="_blank">Chainsawsuit</a> is a pretty weird comic. It isn&#8217;t specifically a comic about video games, but <a  title="Kristofer Straub at wikipedia.org" href="http://en.wikipedia.org/wiki/Kristofer_Straub" target="_blank">its author</a> does play games. He also thinks about cooking, doctors, and Superman.</p>
	<p>This strip is from last week. I like it a lot.</p>
	<p><a  title="Braid at chainsawsuit.com" href="http://chainsawsuit.com/20080820.shtml" target="_blank"><img class="alignnone size-full wp-image-220" title="braid interview" src="http://www.infinitelives.net/wp-content/uploads/2008/08/braidinterviewsm.gif" border="0" alt="" width="495" height="180" /></a></p>
<ul><li><a  title="Braid at chainsawsuit.com" href="http://chainsawsuit.com/20080820.shtml" target="_blank">Chainsawsuit &#8211; Braid</a> (<a  title="Braid thread at the Return of Talking Time gamespite.net forum" href="http://www.gamespite.net/talkingtime/showthread.php?t=5424&#038;page=10" target="_blank">via</a>)</li></ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2008/08/11/crayon-physics-creator-buys-a-360-so-he-can-download-braid/' rel='bookmark' title='Crayon Physics creator buys a 360 so he can download Braid'>Crayon Physics creator buys a 360 so he can download Braid</a></li>
<li><a href='http://infinitelives.net/2008/08/15/yummy-pixel-art-abounds-in-super-oors-world/' rel='bookmark' title='Yummy pixel art abounds in Super Oors World'>Yummy pixel art abounds in Super Oors World</a></li>
<li><a href='http://infinitelives.net/2010/08/04/i-have-done-nothing-wrong-but-you-are-still-going-to-destroy-me/' rel='bookmark' title='&#8220;i have done nothing wrong but you are still going to destroy me&#8221;'>&#8220;i have done nothing wrong but you are still going to destroy me&#8221;</a></li>
</ol></p>]]></content:encoded>
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		<title>Yummy pixel art abounds in Super Oors World</title>
		<link>http://infinitelives.net/2008/08/15/yummy-pixel-art-abounds-in-super-oors-world/</link>
		<comments>http://infinitelives.net/2008/08/15/yummy-pixel-art-abounds-in-super-oors-world/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 22:19:55 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[2D]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/2008/08/15/yummy-pixel-art-abounds-in-super-oors-world/</guid>
		<description><![CDATA[Super Oors World, a comic strip that makes use of adorable pixel sprites and backgrounds, is the twisted (but lovely) work of Jonathan Silvestre. Each &#8220;comic book&#8221; is presented as a PDF download. This method of distribution irked me at first&#8212;I&#8217;m a little lazy and prefer browser-based whatevers&#8212;but I soon realized I liked the almost-tactile [...]]]></description>
			<content:encoded><![CDATA[	<p><a  href="http://superoorsworld.net" title="Super Oors World dot net" target="_blank"><strong>Super Oors World</strong></a>, a comic strip that makes use of adorable pixel sprites and backgrounds, is the twisted (but lovely) work of Jonathan Silvestre. Each &#8220;comic book&#8221; is presented as a PDF download. This method of distribution irked me at first&#8212;I&#8217;m a little lazy and prefer browser-based whatevers&#8212;but I soon realized I liked the almost-tactile comic book feel of the PDF as I scrolled through. Shows me!</p>
	<p>The hero of each strip is a grumpy, sleeping bear. The first episode, <a  href="http://www.superoorsworld.net/Comics/SOW01.pdf" title="Princess SOS direct download link" target="_blank">Princess SOS,</a> is really terrific and hilariously twee. Here are frames from Princess SOS&#8217;s introduction:</p>
	<p><img src="http://www.infinitelives.net/wp-content/uploads/2008/08/superoors1.jpg" alt="Super Oors World, page 1" /></p>
	<p><img src="http://www.infinitelives.net/wp-content/uploads/2008/08/superoors2.jpg" alt="Super Oors World, page 2" /></p>
	<p><img src="http://www.infinitelives.net/wp-content/uploads/2008/08/superoors3.jpg" alt="Super Oors World, page 3" /></p>
	<p>From there, our ursine hero embarks on an epic quest to rescue the princess, who is locked in a tower at a Bowser-like castle. Will Super Oors succeed? Only your computer&#8217;s copy of Adobe Acrobat knows for sure!</p>
<ul><li><a  href="http://www.superoorsworld.net" title="Super Oors World dot net" target="_blank">Super Oors World</a> (<a  href="http://drawn.ca/2008/08/11/super-oors-world-creative-commons-pixel-comic/" title="Super Oors World, Creative Commons Pixel Comic at Drawn! the Illustration and Cartooning Blog" target="_blank"><em>via</em></a>)</li></ul>

 <p>Related posts:<ol>
<li><a href='http://infinitelives.net/2012/02/02/super-button-mashers-a-gamer-tribute-at-ohnoarcade/' rel='bookmark' title='Super Button Mashers: a Gamer Tribute at OhNo!ARCADE'>Super Button Mashers: a Gamer Tribute at OhNo!ARCADE</a></li>
<li><a href='http://infinitelives.net/2008/08/22/146/' rel='bookmark' title='Mega Man cupcakes look cute, yummy, accurate'>Mega Man cupcakes look cute, yummy, accurate</a></li>
<li><a href='http://infinitelives.net/2010/08/04/i-have-done-nothing-wrong-but-you-are-still-going-to-destroy-me/' rel='bookmark' title='&#8220;i have done nothing wrong but you are still going to destroy me&#8221;'>&#8220;i have done nothing wrong but you are still going to destroy me&#8221;</a></li>
</ol></p>]]></content:encoded>
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		<title>1-Up MegaZine #3</title>
		<link>http://infinitelives.net/2006/11/17/hello-world/</link>
		<comments>http://infinitelives.net/2006/11/17/hello-world/#comments</comments>
		<pubDate>Fri, 17 Nov 2006 09:12:06 +0000</pubDate>
		<dc:creator>Jenn Frank</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[Zines and Small Press]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[infinite lives]]></category>
		<category><![CDATA[literature]]></category>
		<category><![CDATA[zine]]></category>

		<guid isPermaLink="false">http://www.infinitelives.net/?p=1</guid>
		<description><![CDATA[Raina Lee introduces issue #3 of 1-Up thusly: Welcome to 1-Up MegaZine, Issue #3. For those new to 1-Up, our publication represents the ghost of video game future; a world where secret golden coins and power-ups emerge out of the ruins (broken blocks), and everyone can live as many lives as they earn. It&#8217;s a [...]]]></description>
			<content:encoded><![CDATA[<p align="left"><a  title="Raina Lee at ZineWiki" href="http://zinewiki.com/index.php?title=Raina_Lee" target="_blank">Raina Lee</a> introduces issue #3 of <a  title="1-Up Official Site" href="http://www.1up-zine.com/" target="_blank">1-Up</a> thusly:</p>
	<p><blockquote><br />
<p align="left">Welcome to 1-Up MegaZine, Issue #3. For those new to 1-Up, our publication represents the ghost of video game future; a world where secret golden coins and power-ups emerge out of the ruins (broken blocks), and everyone can live as many lives as they earn.</p><br />
</blockquote><br />
It&#8217;s a good introduction, encapsulating the dreamy-eyed intellectualism of the zine as a whole&#8212;and, for that matter, shedding light on the wherefores of this very website&#8217;s title.</p>
	<p>1-Up is targeted at, we suspect, a particular kind of gamer. She is a cradle-to-grave gamer, to be sure, but because of the videogame industry&#8217;s current climate, she is cornered into that horrible niche called &#8220;casual&#8221; (or in Nintendo&#8217;s lexicon, &#8220;latent&#8221;) gaming. She intellectualizes and externalizes the videogames of her youth precisely because they are so internalized: her individual videogame experiences are woven into her earliest memory.</p>
	<p><span id="more-1"></span><br />
We deliberately say <em>she</em>, because not only does 1-Up MegaZine&#8212;for all its universality, gender-neutrality and cosmic <a  title="quick and dirty definition of synchronicity" href="http://www.crystalinks.com/synchronicity.html" target="_blank">synchronicity</a>&#8212;focus on its many female readers and contributors, but the zine <em>itself </em>seems strangely feminine. It is sensitively written, meticulously constructed, and wholly lovely.</p>
	<p>In many ways, the zine reminds us of <a  title="Peko Peko: a zine about food" href="http://www.zukazuka.com/pekopeko/" target="_blank">PekoPeko</a>: a Zine About Food. Both have gorgeous screenprinted covers (and until issue 3 of 1-Up, they were bound similarly); both feature intelligent, sensitive writing; both are labors-of-love that have effectively ceased to be published; both are tough to find, and purchasing an early issue is pretty much a matter of chance. If memory serves, both also have featured articles by Wired&#8217;s Chris Baker.</p>
	<p>1-Up Issue #3 is loosely, thematically bound by Street Fighter 2, and each issue comes with a funny little &#8220;trading&#8221; card attached, which depicts one in a series of &#8220;Imaginary Street Fighter Characters.&#8221; Issue #3 also includes interviews with Scottish rockers <a  title="Bis' wikipedia disambiguation page" href="http://en.wikipedia.org/wiki/Bis" target="_blank">Bis</a> and legendary gamer <a  title="Billy Mitchell's wikipedia entry" href="http://en.wikipedia.org/wiki/Billy_Mitchell_%28gamer%29" target="_blank">Billy Mitchell</a>, as well as a revelatory piece by cartoonist <a  title="Martin Cendreda" href="http://www.zurikrobot.com/" target="_blank">Martin Cendreda</a>.</p>
	<p>We regret that the zine is so difficult to get ahold of (after a failed attempt at online purchase, we picked our copy up at <a  title="Giant Robot" href="http://giantrobot.com/" target="_blank">Giant Robot</a>&#8217;s SF location), but you&#8217;ll likely find 1-Up MegaZine well worth the search.</p>
	<p><img title="Inside 1-Up" src="http://static.flickr.com/108/300915384_216a3eb780.jpg?v=0" alt="Inside 1-Up" width="485" /></p>
	<p><img title="Inside 1-Up" src="http://static.flickr.com/99/300915396_6bf91b8c91.jpg?v=0" alt="Inside 1-Up" width="485" /></p>

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