“Allow Natural Death” post-mortem (AKA “thanks”)

For fuck’s sake, Internet. What are you even trying to do to me.
I laughed and cried a lot today. I did those two things at my laptop, and also in the real world.
I have had the strangest—and yes, since you are wondering, the drunkest—week. (I try to warn against using alcohol as a crutch, because that attitude is dangerous, but there’s also a palpable reason nine or ten brain-murdering beers are popularly accepted as a legitimate type of “truth serum.”)
Ah. About this week. Here are all my work-related updates: in a career highlight, my friendly acquaintance Maura interviewed me about Boyfriend Maker, an iOS game. My ire at a dictionary became a hot story at Boing Boing. For one brief, shining moment, women in the games industry suddenly became an important subject, and I was privileged to add my voice to their numbers.
Today people contacted me privately, sometimes about my mom’s death, but sometimes about my ongoing patience and generosity (ha!) as I’ve gleefully engaged in online conversations about misogyny and misandry. Some of those private remarks—again, remarks on both topics, death and sexism, really weird for me—came from people from my past: old roommates, classmates, coworkers, friends from junior high who also knew my mother. Thank you.
It is a wonderful feeling, sometimes, just to not be alone. It is why anyone logs onto the Internet ever.
Meanwhile, in real life, a pastor friend invited me to a poetry slam. Another family adopted me for Thanksgiving. My best friend drove over to my house with toilet paper because I can barely take care of myself. I recently made a phone call to my local Internet service provider’s billing department, and when I gave the woman—a complete stranger—the name on the account, she fell silent. “Girl,” she said finally. “Oh, girl.”
There is nothing so debilitating as crying while you try to pay a stinking bill. I also consistently cry at the veterinary clinic.
Since September, every day of my life has been a challenge, a battle, a chore. The things I do every day—all boring, unfortunately—are my biggest, saddest, most boring secret.
I hope I only share the good parts, though. Actually—and it’s strange to admit this, even as life as I once knew it has effectively crumbled—mostly there have been only good parts.
I am going to write about games writing now, AS I DO. Here are some quick thoughts, organized in no way whatsoever.
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And, for this editor, his choice had come down to two characters, each of whom he admired. There was Faith Connors (Mirror’s Edge) and—he excitedly told me this—“You!” (Fallout 3). And he could not wait to pen this article, because Fallout 3’s “You!” had thrilled him, you know, not only as a critic, but as a gamer.
