After what seemed like ages The King of Fighters XIII has finally come out to consoles, bringing a gameplay style and aesthetic practically lost to the modern clump of fighting games. Gorgeous hand-drawn 2D spritework with a combat system that values smart gameplay and skill over comeback mechanisms, it is exactly what I’ve been wanting in a fighting game for a long time, and hopefully heralds SNK’s big break back into the US fighting game market. Sadly, the man who really brought me into the Neo Geo gaming fold, the man who was a die-hard fan of SNK’s games in general and the KOF series in particular, passed away a year ago, on October 16, 2010.
That man, Kinn (also known by his handle “Robotron,” or by his real name, Kim) was more than just another guy who played video games in the Metro Detroit area. He was a patriarch to the gaming scene who worked to foster a sense of community, and whose breadth of classic gaming knowledge made him nigh-unstoppable in games such as Mr. Do, Burgertime, and Zanac. An old school player through and through, Kinn grew up in the heyday of arcades in the late 70s through the 80s, 90s, and early 2000s. He worked in arcades, won local tournaments in games like Robotron: 2084 (leading to his handle) and generally enjoyed gaming as a pastime on par with fishing, comic books, and cheesy science fiction featuring robots. Naturally he picked up the consoles of the day as well, and even started importing Japanese games in the early 90s once catalogs became available to purchase them through.
After a grievous injury on the job, Kinn lost his left leg, limiting his chances to take part in his more active hobbies and exacerbating preexisting health problems he already had to deal with, and so he spent more of his time with games and movies at home. While he did not entirely eschew modern gaming systems and genres, from the Dreamcast era on he focused his new purchases on arcade-style shooters (shmups, STGs, whatever you want to call them), multiplayer games such as Mario Kart, classic games, and of course, fighting games. Due to this fairly small trickle of new content he was picking up –- both domestically and imported –- he was able to focus much of his new-game budget on the newest releases for his favorite console, the Neo Geo, right up until the end of the console’s run, topping off at over 60 games before he ultimately sold the whole thing. In context, these were all critical components to a weekly event he held at his house off of 8 Mile since the 90s, known as Friday Night Gaming, or FNG.
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